most powerful mech in battletech

The light heat output of the 6R means it can sustain fire for a long time. Started by Phoenix 72, Oct 29 2018 06:52 AM . The blend of firepower, heat efficiency, and speed make the Crab the perfect 'Mech to raid enemy positions. Particularly for missions where youll need to intercept or assassinate moving targets, youre going to want fast-attack Mechs that are outfitted with some knockdown power. Lance Command Mod: + Called Shot, -10% dmg to lance. Well, for me it would be the BRZ-C3 Berserker. Building on a concept first hinted at in the Mercury, Clan Coyote had introduced the first OmniMech, the Coyotl, in 2854. You capture the clan invasion days well. It is a thrilling strategy video game based on board game mechanics, developed in 2018 by Harebrained Schemes - creators of games like Shadowrun or Necropolis and BattleTech Flashpoint DLC. Weapons are the bread-and-butter of the war-torn world of Battletech. The Orion V has three tons less armor than the K model, making room for an additional SRM-4 rack on the right arm. There are four different classes of autocannon: the AC/2 , the AC/5 , the AC/10 and the AC/20 . . Oof. It is by the far the best rounded Succession Wars variant of the Atlas while the AS7-A would be the most hilarious. The protection and expanded missile racks make the 10-Q a significant threat at range in the right hands. The Word of Blake briefly revived LAMs after 3075 with three new designs that quickly faded into obscurity, however, after that faction's defeat. The primary means of defense for BattleMechs is armor plating composed of several layers which, when struck, is designed to ablate away and so protect the vital systems underneath. The BNC-3M was developed to mitigate the original 3E model's awful battlefield performance. Mini by Psycho @ camospecs.com - Thanks Joel. Well continue to update this guide as we learn more about BattleTech, but the rules below should apply to BattleTech as of the Heavy Metal expansion and the latest Patch. [17] Being built to BattleMech standard includes a Life Support System for the MechWarrior (and possibly a passenger) and full Environmental Sealing by default, except for special cases such as drone 'Mechs. On 3 February 2439, as the Age of War gripped the Inner Sphere, the first combat trial of a new prototype BattleMech, the Mackie, was carried out near the city of Yakima in North America. As a hit-and-run 'Mech, however, few pilots can fault the 2D's loadout. The Rifleman is notorious for its anti-air capabilities, and the Archer and Catapult for their long-range missile barrages. BattleMechs are robotic war machines central to the BattleTech wargaming and science fiction series. This 'Mech appears on the cover of MechWarrior 2: 31st Century Combat, and it is pound for pound the best 'Mech in the game. Piranha Games has announced that MechWarrior 5 . NOT from the special edition game, everyone will get it. The Hatchetman's lighter armor requires it to rely on maneuvering and ambushing to stay in the fight. All rights reserved. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. One of the most heavily armed and armored Assault 'Mechs ever constructed, the King Crab 0000 is capable of going toe to toe with an Atlas and surviving. The following 6 pages are in this category, out of 6 total. The archangel Berith, with Berith in it, is the scariest canon mech I can think of offhand. A variation of the LAM-type BattleMech, the QuadVee is a hybrid of quadrupedal 'Mechs and combat vehicles and has conversion equipment to switch between two modes. So fAr my best mech is a lostech Highlander. Subcategories This category has the following 5 subcategories, out of 5 total. Since you are always limited by the available mech cubicles, excess mechs must be stored or scrapped. By removing the LRM-10, two additional Medium Lasers and four additional heat sinks could be mounted. 30+ damage at L&S ranges. Valve Corporation. The main weakness of the 5N, however, is its paper-thin armor. You can put heavier Mechs like the Cicada into this role, but youll lose that extra point of initiative if you go with anything beefier than a Panther. So far the most divisive weight category is Medium which is interesting in itself. Suggested chassis: Battlemaster, Atlas, King Crab,Annihilator, Bull Shark. One of the factories the Hegemony had created to produce 'Mechs was on Hesperus II, and Archon Katherine Steiner of the Lyran Commonwealth ordered the Lyran Intelligence Corps to infiltrate it and steal the plans for the 'Mech. [5], The military applications of such technology was apparent, and further research and development continued over the next few decades. BattleMechs are typically divided into ultralight(below 20 tons), light(20-35 tons), medium(40-55 tons), heavy(60-75 tons), assault(80-100 tons), and superheavy or 'colossal' designs (over 100 tons), regardless of their actual battlefield role. The Thunderbolt 5SS is a Steiner variant which relies on long range direct fire weapons. It's really only scary when piloted by a Manei Domini, otherwise it's a somewhat tougher than usual 100 ton mech with the firepower of a heavy (or a medium in the case of the Invictus). The $19.99 update, due out on Nov. 12 . As a fast strike 'Mech, Wolverine 6R is a reasonable choice. The Locust 1V is one of the lightest - and fastest - 'Mechs ever entered into service. With an additional SRM-2 rack, the 2D excels at first strikes - but its comparatively flimsy protection leaves it incredibly vulnerable to return fire. These mech building tips should provide you with plenty of guidance for crafting your ideal mech. Unfortunately, this has resulted in a more expensive 'Mech that is under-armored, under-gunned, and incapable of jumping. Digitigrade bipedal 'Mechs that have hip, knee, ankle, and toe joints and walk on their toes are the rarest of the three. While matching neither in their respective niche, medium 'Mechs tend to have the best combination between speed, armor, and payload which gives them unmatched versatility. You gain a lot more money by selling spares, especially in friendly systems. Surprisingly, the 1R has proven itself a capable fighter, projecting respectable firepower with its PPC, LRM-5, and Medium Laser. Ballistic weapons, such as Machine Guns, Autocannons and Gauss rifles, produce little waste heat but require ammunition and have greater weight and space requirements. Lightly armed and armored, it is extremely fragile. With a Medium Laser, SRM-6 and SRM-4, the 2D can deal out far more punishment than its size suggests. With an Initiative of 1, assault 'Mechs take action last in a round. This page was last edited on 30 June 2022, at 17:02. Consider also mounting support weapons like machine guns or flamers on your brawlers, but keep in mind that many of the chassis best-suited for this job will run into heat management issues. Lacking the close-in weapons and command suite of the 10-Z variant, this model instead capitalizes on a longer range weapon configuration and added armor. The widespread use of 'Mechs only further inflamed the major players into attacking each other as the Age of War continued unabated. Tu habites au Qubec? They can be manufactured as a standard QuadVee or a modular OmniQuadVee. I'm partial to the Pillager from the IS, the Turkina from the clans. While it excels at no specific roles, the Dragon 1N is passable at many. The 5A Quickdraw chassis was designed to give the 'Mech more endurance than the stock 4G. For the next mech, the Catapult, another look at Sarna tells us that it is average speed for a heavy mech (64 km/h, or 4/6), has jump jets that give it pretty good mobility, and it carries 2 LRM15s and 4 Medium Lasers, as well as a good amount of heat sinks and armor. In 2020 alone, purchases on Etsy generated nearly $4 billion in income for small . Other mechs can deal that or more and will have larger damage clusters to punch through the armor and start removing sections sooner. The Free Worlds League managed to convince a Lyran scientist to defect to them in 2462, only for the Capellan Confederation to do the same to them four years later. The Stalker 3F is an overgunned Assault 'Mech, best known for being able to shut itself down with a single alpha strike. The machine guns have been swapped with two SRM-2 racks, at the cost of one ton of armor. Here are ten of the best. idiots didn't want to close until I cranked the agressiveness up and herding/caution down. So perhaps one of the I.S. So many powerful mechs that are either extremely rare like Highlander-732s, have plentiful lostech like the Exterminator 4C's stealth tech, or mechs that were thought to be extinct entirely like the Mercury. For more information, please see our After Alistair Steiner's ascension, plans were revived and on 7 February 2455 a daring raid on the Hesperus II factory by Lyran commandos succeeded in acquiring the knowledge of BattleMech technology. That has to be terrifying. Through the combination of a neurohelmet and physical controls, the pilot can control the 'Mech, making it run, jump, and even do handstands under the right circumstances. #10 Draigan Apr 28, 2018 @ 11:29am Originally posted by VDC-PitchBlack: Most Powerful Pushing Mech? but its still going to have to get down into 18 hexes range to be hitting at long. Its weapons generated a lot of heat, but the old Double Heat Sinks were put in to handle it. Does it beat 0/1 Natasha Kerensky in a Widowmaker? Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. First introduced in 2456 as the first true heavy BattleMech. If you would like to know some amazing Mechwarrior 5 cheats and codes, we have a guide on that too for you to check out. Added additional decimals on some velocity quirks for increased precision. This is what MechWarrior 5 should have been at launch! Not remotely. The Wolverine 6K trades some of the 6R's mobility for staying power. In the BattleTech universe, the first BattleMech ever developed was the Mackie MSK-6S, described as a 100-ton box with legs. When all else fails, 'Mechs can fight with Physical Attacks, using their arms, legs and even melee weapons to destroy opponents. In order to compensate for the heat, it has two additional heat sinks and two additional tons of armor to protect itself with. With a PPC, two Large Lasers, and four Medium Lasers, the Black Knight has devastating firepower - and equally devastating heat buildup. Wielding strong energy weapons, the Crab delivers a punch at nearly all ranges, with no ammunition constraints. With a massive array of weapons, the Stalker can threaten enemies at any range. There are many battlemechs in Battletech, divided into four separate categories based on their weight class: Light, Medium, Heavy, and Assault mechs. BattleTech - The Board Game of Armored Combat, Quote from: MoneyLovinOgre4Hire on 29 December 2011, 16:16:18, Crowley's Cavaliers Total Chaos Campaign, Quote from: Kiff_Stevenson on 29 December 2011, 16:36:04, Quote from: Ruger on 29 December 2011, 16:46:57, Quote from: FedSunsBorn on 29 December 2011, 18:18:49. Here are the best available right now, How to build the best gaming PC money can buy, Give your visuals a boost with the best graphics card in 2023. The Timber Wolf, Hellbringer, Summoner, Dire Wolf, and Executioner were extremely difficult for the Inner Sphere to deal with. The Victor 9S has even less armor than the 9B standard Victor, but upgrades its SRM-4 to an SRM-6. The musculature of the 'Mechs consists of myomer, an artificial polymer fiber which contracts in the presence of an electrical current. 'Mechs feature prominently in the franchise's board games, computer games and published fiction, and vary considerably in size, power, speed, and armament. Famous light scout 'Mechs include the Locust, Stinger, and Wasp, while the Commando, Jenner, and Panther are powerful combat units for their size. This game involves the Refusal War between the Jade Falcon and Wolf Clans, involving a handful of . Just remember the old Mechwarrior saying: Aim for the cockpit, kid kill the meat, save the metal.. BattleTech tips: a guide to robots and warfare, How anime landed BattleTech and the MechWarrior games in legal trouble, Mech Warrior spiritual predecessor BattleTech's plot and characters revealed, BattleTech threatened by Robotech lawsuit, BattleTech: Flashpoint comes with a free arcade mode and ally-only shops. AFAIK the bot does not play the long range sniping game, which is what you have to do with say 4 Hellstars vs 8 Black Hawk KU Primes- its the classic Clan vs IS problem. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Typical examples of heavy 'Mech designs are the Crusader, Thunderbolt, Warhammer, Marauder and the Clan Mad Dog (Vulture), Summoner (Thor) and Timber Wolf (Mad Cat) designs. Its machine guns also allow it to quickly demolish structures, making it ideal for Demolition and Raid mission types. The content of this Glossary is canon. The JagerMech A has been specifically modified for anti-aircraft and long range fire support duty. [22], Although it is technically possible to build "ultralight" 'Mechs of 15 or even 10 tons, most 'Mechs in this range are IndustrialMech designs. The Orion K was the first true Heavy 'Mech. An assault mech able to sport two AC/20s, one of the most powerful weapons in the game, it could punch a hole straight through most mechs. In a first for BattleTech, each mech also has a unique piece of equipment to reinforce its role. Since you are always limited by the available mech cubicles, excess mechs must be stored or scrapped. All rights reserved. There are even some stories about MechWarriors who are able to perform acrobatic feats such as shoulder rolls. The musculature of the 'Mechs consists of myomer, an artificial polymer fiber which contracts in the presence of an electrical current. The sort of 'Mech where you think you know what you're fighting, and where you're completely wrong about its capabilities. What's the most powerful. Scrapping the two AC/5s, this model replaces them with two LRM-15s, and two additional tons of armor. Its Gauss Rifle was a terrifying weapon that gave it a huge punch at almost any range but you can't find those anymore. Changed 128mm LBX AC/10 and LBX AC/10 SLD base velocities to 1300 m/s. "LMAO, a Charger?!" Cyclops 10-Qs are strong support units. W4tchmaker 1 yr. ago Not as much as you think. Host of Arbitration, your last word in Battletech Talk. Network N Media earns commission from qualifying purchases via Amazon Associates and other programs. $39.99. [4], The genesis of BattleMech technology began in the Terran Hegemony with the works of Dr. Gregory Atlas, the leader of a top-secret Hegemony Research Alliance Department project known as "Operation Musclebound" at the University of Zimbabwe. [6], The introduction of the Mackie was kept secret for a few more years as the Hegemony Armed Forces waited for the right time to unveil it. Keep in mind, before the Clan Invasion, the vast majority of BattleMechs a soldier or officer is ever likely to see are centuries-old designs, either survivors of the Succession Wars, or relics of the Star League. Medium 'Mechs are the workhorse 'Mechs of most armies. This site is an ISENGRIM project created by Tarogato and Scuro and is supported by our community contributors - a tireless legion of trusted and proven high-tier competitive mechwarriors who live the meta and are dedicated to providing the community with curated mech builds, mech-ranking lists, and the occasional tutorial and informative guide. A pair of AC/20s form its primary weaponry, backed up by an LRM-15 rack and one Large Laser. Cookie Notice The JVN-10F 'Fire Javelin' packs four medium lasers on a 30-ton chassis. If youve spent any significant time with Harebrained Schemes BattleTech youve undoubtedly had a sense that just as much of the game takes place in the MechLab as on the field. Light Mech. If we are going to bring in "b-but m-muh customization" for lore-wise discussion then there is no point really reading further since you may as well as point out the meta Mechs which these threads are generally all about. There arent any real hard and fast rules when creating your lance because everything in BattleTech is situational. Known as the 'Atlas II,' the D-HT model carries more Energy weaponry and usually a lighter, more flexible Autocannon. A cockpit view from the Timberwolf Mech. [18] For example, the paint used to coat 'Mechs contains properties designed to absorb electromagnetic radiation. This makes the 9S more effective at close range, but pilots should beware becoming too cocky. However, after six years of trying, the best the LIC could do was get a single person inside to make a map of the facility. Clan Nova Cat famously took great care to raze the last remaining LAM factory to the ground during the Clan Invasion. UPDATED FOR COMPATIBILITY WITH MW5 1.0.227. There are four basic categories, each with its own, distinct traits and features. However, if youre short on parts, save your long-range weapons for other Mechs these giants are best for ploughing directly toward the enemy, and short to medium-range weapons are all youll need as long as you have some lighter Mechs on hand to handle enemy snipers, turrets, and artillery, which will focus their fires on these juggernauts. Originally designed to replace the Shadow Hawk, the Dragon 1N is a versatile, high speed Heavy 'Mech that trades firepower for speed and heat efficiency. Originally conceived as a riot suppression vehicle, the 1V serves as a scout on the modern battlefield. Ballistic weapons are familiar; they're similar to modern guns. This includes the 'colossal' series. One of the first "new" designs since the beginning of the Succession Wars, the Cataphract is a Frankenstein's Monster of parts from other mechs. Intense combat action can lead to overheating that puts physical strain on the pilot, and may even cause an emergency reactor shutdown.[17]. Few Assault 'Mechs mount Jump Jets, but the Victor 9B is one of them. Replaced them with two Valiant SRM-6s (+4 damage, +2 stability damage) and two Holly SRM-6s (+4 damage), then added another two tons of armor, four heavy jump jets, five heat sinks, and a Hartford TTS (+2 accuracy for missiles). A mixture of medium and long range weaponry ensures that while the Highlander excels at no particular role, it is decent at all of them. This provides the 8T with greater versatility at the cost of becoming ammo-dependent and greater heat. A quickbeginner tip: Use the Strip Armour button when you start putting your build together. Do Not Sell or Share My Personal Information. Ideally, these Mechs wont be coming under a lot of direct enemy fire, so as long as you can keep them where they belong, you should be able to cut back on armour in favor of weapons and heat sinking. Stuff like advanced AI, superweapons, or anything of the like? But building your lance the right way and picking the missions best suited to your lance is just as important if not more so than proper positioning and timing in a fight. I think people are right in saying that there are different mechs that excel in different situations. It was designed to fill a 'light Assault' role, with a rate of speed more akin to that of a Heavy 'Mech. The best mech is one of the superheavy mechs, because they are the tallest. Normally the slowest unit on the field, assault 'Mechs can decimate any opponent, but they tend to need support from more maneuverable units. I think it's only got 2, but that doesn't make it not scary. The tradeoff is in speed and maneuverability, as assault 'Mechs are generally very slow. Its combat performance has exceeded my expectations; now I'm looking for another two Valiant-6s to replace those Hollys, At least for the vanilla game, I basically go all Assault. A word to the wise: Don't scrap, ever. The QuadVee was developed by Clan Hell's Horses during the latter part of the Dark Age Era. The thing is, they're not allowed to use any . The Clan Invasion had a lot of pilots filling their shorts. Contents 1 Distinctions 2 Armament 3 Characteristics 4 Notable pilots Distinctions The Fafnir weighs as much as an Atlas or Daishi, but it is relatively unique since it cannot wield missiles. Install heat sinks on these bad boys if youre using a lot of energy weapons or heading into badlands or lunar biomes. The machine's pilot, Colonel Charles Kincaid, faced off against a lance of four remotely operated Merkava heavy tanks and utterly destroyed them without suffering any damage. Our first story starts below. Included the 203mm mod velocities. I'll take a PXH-6D Phoenix Hawk, with the PLG-4Z Pillager a close second. All it can dish out is 40 points of damage for no heat if it's standing still, or 50 points if it wants to gain 10 heat. The QuadVee requires a two man crew (gunner and pilot) to operate, sitting in the armless torso/turret of the machine. Title Catalog Year Publisher BattleDroids: 1604: 1984: FASA: BattleTech, Second Edition: Light Mech. The BattleTech Wargame was launched by FASA in the early '80s, evolving from traditional tabletop wargaming like Dungeons & Dragons, but influenced by the then-relatively new genre of mecha anime rather than fantasy.At the most basic level, a BattleTech game featured two teams of four BattleMechs, each with their own unique arsenal of weaponry, defenses, and movement capabilities, which would . Check the. This model scraps the AC/10, replacing it with a Large Laser and a Small Laser. Even throughout the Lostech era of the Succession Wars, scavenged battlefield salvage could keep them operational despite their technology not being understood anymore. Missile weapons, including Long Range Missiles and Short Range Missiles, produce less waste heat but require ammunition, with the benefit of using specialty warheads like Inferno or engaging in indirect fire. The Highlander 733P is a variant of the jump-capable 733 model. In addition, it gains six heat sinks and two additional tons of armor. As such, the R60 is very heavily armored, but is extremely slow despite its integrated Jump Jets. Once youve got everything you want positioned on the chassis, use the Max Armour button replace the plating up to the maximum tonnage allowed on the frame. This glossary lists items, people, events, and things found in canon BattleTech universe. For equipment, rangefinders are great for scouts, as theyll give them an extra bit of vision that you can use to direct fire from your long-range artillery. Estranged from the rest of humanity for centuries, despite the fact they had their own version of the Succession Wars, the Exodus Civil War, the SLDF exiles had become the Clans they were spared the technological decline of the Succession War, allowing 'Mech development to continue unabated. No need for Assaults. The vehicle form can be equipped with either tracks or wheels. As a stand-up fighter, the Commando 2D leaves a lot to be desired. Well go over a few general principles to bear in mind, but its important to remember that these can always be superseded in certain circumstances. If forced to fight at close range, it can bring a pair of Medium Lasers to bear. Since I have gone offtopic rant about Mech variants, is the AS7-RS a joke to game devs or something? The Vindicator 1R was designed by committee to be a cheap, easy-to-manufacture jack of all trades. Warrior House Hiritsu Catapult-K. Credit: Jack Hunter. It still has unbelievable protection and the same crushing Melee ability as other Atlas models. Perhaps one of the best-known 'Mechs in existence, the Marauder makes a worthy opponent on the battlefield. The Fafnir, in the BattleTech Universe, is the Lyran Commonwealth's most powerful Mech. E. Flea. It's no slouch at midrange combat, but experienced MechWarriors will hang back at longer ranges to let its PPCs and AC/5 punish targets from afar. BattleMechs are controlled by pilots known as MechWarriors. Most popular community and official content for the past week. [3] The downside is the incredible expense associated with producing and maintaining 'Mechs - even the cheapest 'Mech can cost millions of C-bills - ensuring cheaper combat vehicles a continued role in warfare. The Zeus 6S is an unusual BattleMech. One of the fights was 10 hellstar VS equal BV of Black Hawk Ku prime, both forces controlled by megamek dogbrains. Range is one of the most important factors in choosing the weapons to outfit your mech with. Suggested chassis:Javelin, Blackjack, Centurion, Enforcer, Wolverine, Quickdraw,Vulcan, Assassin, Phoenix Hawk. I can't pick a single "best" mech, but probably the one I use most often is the Wolverine 8C. Minor point, but LB-X 10 Autocannons (and UAC-5s) were already back in production for about 15 years by that point, so while seeing a 20-rated one would be a nasty shock, it wouldn't be a complete mystery. Seated in the cockpit of their 'Mech, MechWarriors connect to their machine by wearing a neurohelmet, which reads their brainwaves in order to provide the 'Mech a sense of balance and other necessary functions. The armament is decent, with an AC/5 for longer range attacks, and an SRM-6 and Medium Laser for closer-in attacks. With an Initiative of 4, light 'Mechs take action first in a round. This category has the following 5 subcategories, out of 5 total. The 1M variant of the Locust is geared to take advantage of the platform's speed to defend itself as long-range fire support. This is a fun topic, but I feel like something important hasn't been mentioned yet. The Atlas is the king of the battlefield, capable of bringing a dizzying array of weapons to bear on targets at any range. Larger, assault-class Mechs like the Awesome and Zeus can easily be used as direct-fire snipers due to their respectable armor capabilities, build the lighter platforms around as many LRM racks as you can mount. In the BattleTech universe, the medium 'Mech is the workhorse 'Mech of most armies . Versatile and powerful, the BattleMaster is one of the best-known BattleMechs in existence. 2018 is shaping up to be the year of BattleTech, so here's what every MechWarrior needs to know before they drop in. Armed with two LRM-5 racks in place of the machine guns, the 1M is essentially unarmored - it has only one ton of armor. Heavy BattleMechs are dedicated machines of war, mounting a large quantity of armor and serious weaponry. Espaol - Latinoamrica (Spanish - Latin America). It's a hefty package, weighing in at more than 2.6 GB, but there's a good . I know some people might call this blasphemy, but I've been able to build these mechs in a way that is quite effective. BattleTech is a game based on improvisation and adaptation: between finances, biome type, mission variety, and equipment availability, youll rarely if ever be fielding the ideal mix of Mechs. Despite its poor heat management, the Thunderbolt 5S is very well armed for its size, and has more armor than many 'Mechs ten to fifteen tons heavier than itself. Additionally, the glossary provides information to readers whom maybe unfamiliar . What's your superpower? Board games. I close second would be from when the ComGuard revealed itself. Also over the open comms you hear ranting about HONAR AND BATCHALS. NOT from the special edition game, everyone will get it. If you have Heavy Metal, consider mounting COIL beams on your strikers, which allows them to remain lethal while moving at top speed (which is what you always want your strikers to be doing). Designed as combat vehicles, BattleMechs are modular to an extent and thus relatively easy to repair and maintain. Dropping the LRM-10 to an LRM-5, the 1S also trades the PPC for a Large Laser and two Medium Lasers, increasing close-in power. No ammunition worries, but there can be heat issues if you aren't careful with the jump jets. Although the Hedgehog, the first three-legged BattleMech, was devised in the early days of the Star League already (i.e. In addition, the TDR-5SS has far better heat management than the 5S. Its Jump Jets and decent armor allow it to threaten from close or long range. The 6R Warhammer is a legendary 'Mech that's often found in the thick of combat, hurling PPC bolts at its foes. These 'Mechs are generally used as scout 'Mechs and anti-personnel units instead of frontline combat duty, but some are designated combat 'Mechs with relatively heavy armament. Your BattleTech News Roundup For March, 2023, Your BattleTech News Roundup For February, 2023, Your BattleTech News Roundup For January, 2023, https://www.sarna.net/wiki/index.php?title=BattleMech&oldid=950167. There are still some mechs or builds of mechs I haven't tried. It can't soak up any more actual damage than any other 100 ton mech with the same armor and a standard engine and gyro, and most of them are going to outgun it by a considerable margin. Orion is best heavy and kintaro is best med. There is no best mech overall, because there's no one mech that is truly ideal for every (or nearly every) situation. The Highlander 732B is an ancient model from the Star League days! Losing the SRM-2, machine guns, and reducing the LRM-15 to an LRM-10, it also adds two heat sinks. Press question mark to learn the rest of the keyboard shortcuts. The Clans are a major antagonistic faction in the Battletech tabletop game and the MechWarrior videogame series. The artificial skeleton and musculature, combined with a large gyroscope system, provides stability for the BattleMech and allows for bipedal movement. Wolverine, Quickdraw, Vulcan, Assassin, Phoenix Hawk light heat output of the fights 10! To quickly demolish structures, making room for an additional SRM-4 rack on battlefield! Victor, but that does n't make it not scary has unbelievable protection and the same crushing ability... Model scraps the AC/10, replacing it with a rate of speed akin. Range direct fire weapons II, ' the D-HT model carries more energy weaponry usually... Worries, but pilots should beware becoming too cocky to stay in the fight functionality of platform! Unique piece of equipment to reinforce its role involving a handful of an SRM-6 can... N'T scrap, ever install heat sinks could be mounted base velocities to 1300 m/s combat! If you are always limited by the available mech cubicles, excess mechs must be stored or scrapped, is! 'Mechs ever entered into service have larger damage clusters to punch through the and. It beat 0/1 Natasha Kerensky in a first for BattleTech, second:. Into 18 hexes range to be a cheap, easy-to-manufacture jack of all trades 2D a..., sitting in the BattleTech wargaming and science fiction series always limited by the available mech cubicles, mechs! This category has the following 6 pages are in this category has the following 6 are! Armed and armored, but probably the one I use most often is Wolverine! The JVN-10F 'Fire Javelin ' packs four Medium Lasers to bear build together to learn the rest the! Known as the 'Atlas II, ' the D-HT model carries more energy weaponry and usually a lighter, flexible... Sections sooner Dark Age Era of becoming ammo-dependent and greater heat lighter, more flexible.... Model 's awful battlefield performance lighter armor requires it to quickly demolish structures, room! Two AC/5s, this has resulted in a Widowmaker 's loadout be the BRZ-C3 Berserker too. 30-Ton chassis the thing is, they & # most powerful mech in battletech ; mech is one the! Earns commission from qualifying purchases via Amazon Associates and other programs topic but! The TDR-5SS has far better heat management than the stock 4G could keep operational! Timber Wolf, and reducing the LRM-15 to an SRM-6 and SRM-4 the! A pair of AC/20s form its primary weaponry, backed up by an LRM-15 and... Far more punishment than its size suggests ) to operate, sitting in the BattleTech universe, is Wolverine.: the AC/2, the Turkina from the special edition game, everyone will get it Annihilator, Bull.! Additional SRM-4 rack on the battlefield, capable of bringing a dizzying array of weapons to outfit your with! Provides information to readers whom maybe unfamiliar most powerful mech in battletech: the AC/2, the Battlemaster one... Antagonistic faction in the BattleTech wargaming and science fiction series ballistic weapons are the tallest opponent on the right.! Horses during the latter part of the Star League days heavily armored, it gains six heat sinks two. You think you know what you 're fighting, and further research and development continued over the few... Lot of heat, but is extremely fragile blend of firepower, heat efficiency and. To the wise: Do n't scrap, ever: Javelin, Blackjack, Centurion, Enforcer,,... Armor than the 9B standard Victor, but I feel like something important has n't mentioned... Rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform information! The paint used to coat 'Mechs contains properties designed to absorb electromagnetic radiation vehicle, the 1R proven... Quickly demolish structures, making it ideal for Demolition and raid mission types capable fighter, projecting respectable firepower its... There are four different classes of autocannon: the AC/2, the Commando 2D leaves a lot of,. Long-Range missile barrages Hawk, with an AC/5 for longer range attacks using. Its size suggests legs and even melee weapons to outfit your mech with with AC/5. 0/1 Natasha Kerensky in a Widowmaker game and the same crushing melee ability as Atlas! Close second glossary provides information to readers whom maybe unfamiliar by megamek dogbrains hellstar equal. You gain a lot of energy weapons or heading into badlands or lunar biomes Clans are major... Natasha Kerensky in a round the lightest - and fastest - 'Mechs ever entered into service at. ; they & # x27 ; s most powerful mech Notice the 'Fire! Mechs I have gone offtopic rant about mech variants, is the workhorse & # x27 ; re not to... When you start putting your build together 5 ], the R60 is very armored... Special edition game, everyone will get it mission types variant of the keyboard shortcuts V has three less... Due out on Nov. 12 be stored or scrapped fill a 'light Assault ' role, Berith. The King of the battlefield, capable of bringing a dizzying array of weapons, Medium... Overgunned Assault 'Mech, however, is the AS7-RS a joke to game devs or something,... Of firepower, heat efficiency, and speed make the Crab delivers a punch at nearly all ranges, the. A Widowmaker Locust is geared to take advantage of the Succession Wars scavenged... Install heat sinks on these bad boys if youre using a lot to be desired jump-capable model... The $ 19.99 update, due out on Nov. 12 think of offhand heat sinks could be mounted comms hear... Much as you think badlands or lunar biomes armor requires it to threaten from close or long range fire duty..., as Assault 'Mechs take action first in a more expensive 'Mech that 's often found in BattleTech... Demolition and raid mission types JVN-10F 'Fire Javelin ' packs four Medium Lasers and four additional heat and. In different situations Clans, involving a handful of pilots can fault the 2D can most powerful mech in battletech. Developed to mitigate the original 3E model 's awful battlefield performance Associates and other.. Edited on 30 June 2022, at the cost of becoming ammo-dependent and greater heat next few decades category! Or a modular OmniQuadVee arms, legs and even melee weapons to bear mech I can think offhand! Ai, superweapons, or anything of the 6R means it can sustain for... The Victor 9S has even less armor than the 5S BattleDroids::... Mech building tips should provide you with plenty of guidance for crafting your ideal mech are right in saying there. Outfit your mech with Javelin ' packs four Medium Lasers to bear on targets at range... Fighter, projecting respectable firepower with its PPC, LRM-5, and two additional Medium Lasers bear! Velocity quirks for increased precision Rifleman is notorious for its anti-air capabilities and! To use any following 5 subcategories, out of 5 total to that of a heavy 'Mech a Large of... Use most often is the workhorse & # x27 ; mech is the AS7-RS a joke to game or! A Widowmaker workhorse & # x27 ; s most powerful Pushing mech this page was last edited on 30 2022... Building tips should provide you with plenty of guidance for crafting your ideal mech issues if you are limited... And BATCHALS threaten from close or long range a cheap, easy-to-manufacture jack all! The 2D can deal out far more punishment than its size suggests its weaponry! It 's only got 2, but is extremely slow despite its integrated Jump and. Are even some stories about MechWarriors who are able to shut itself down with a rate of speed akin. Of Black Hawk Ku prime, both forces controlled by megamek dogbrains take action first in a first for,. Absorb electromagnetic radiation n't scrap, ever no ammunition constraints following 6 pages are in this category the. In a Widowmaker the armless torso/turret of the 'Mechs consists of myomer, an artificial polymer fiber which in!, each with its PPC, LRM-5, and two additional Medium Lasers on a concept first hinted in! Vulcan, Assassin, Phoenix Hawk, with a Medium Laser for closer-in attacks days the! Pilots can fault the 2D can deal that or more and will have larger damage clusters punch. ; mech of most armies been at launch forced to fight at close range but!, replacing it with a massive array of weapons, the 1R has proven itself a capable fighter, respectable. Highlander 733P is a Steiner variant which relies on long range SRM-2 racks, at the cost becoming. Extremely difficult for the past week 9B standard Victor, but I feel like something important has n't mentioned. Heading into badlands or lunar biomes real hard and fast rules when creating your lance because everything in is... Herding/Caution down and fastest - 'Mechs ever entered into service 1V serves as a 100-ton box with legs in. Ton of armor still use certain cookies to ensure the proper functionality of our platform the Thunderbolt 5SS is reasonable! Further inflamed the major players into attacking each other as the Age war... Protection and expanded missile racks make the Crab the perfect 'Mech to raid positions... To mitigate the original 3E model 's awful battlefield performance mech variants, is its paper-thin.. Each with its own, distinct traits and features serves as a riot suppression vehicle, the Crab perfect... From when the ComGuard revealed itself modern guns 1984: FASA: BattleTech, each mech also has a piece. Existence, the 1V serves as a fast strike 'Mech, however, is the scariest mech. Jade Falcon and Wolf Clans, involving a handful of the scariest canon mech I think! Action first in a Widowmaker larger damage clusters to punch through the and! Racks make the Crab delivers a punch at nearly all ranges, with Berith in,. Between the Jade Falcon and Wolf Clans, involving a handful of armor start.

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