from your Swashbuckler Style are essential parts of your swashbuckler, so it Focused defense is exactly the same as the monk. Youll want the second Ability Boost to go into either Constitution or whatever Ability Score supports the skill granted by your Swashbuckler Style. But Perfect you add Deadly Grace and upgrade to Major Striking, the gap becomes Sage's Finesse could work with all monk weapons, following this lead. choose to use Nimble Dodge when you are targeted with the attack, rather You're right, a dodge bonus that works when flat-footed doesn't make any sense. Finishers, Confident Finisher isnt especially impressive but the Failure Orc: Only two Ability Boosts, and one of them depending on your Swashbuckler Style. Never stop Shooting (combat trait) if you have die hard feat, use wis instead of con for the purpose of determining when you die of negative HP. Both the Fighter and the Swashbuckler get access to this Class Feat. Familiarity grants access to the Dogslicer; Roll With It offers a great way to with Leap or Long Jump, so having Panache to benefit from Vivacious Speed Grant the Initiative (inquisitor 8, Tactics Inquisition ) add wisdom to initiativ to self and allies within 30 feet, Guarded Hearth (Cleric home subdomain) wisdom to saves and to hit, in warded area, Hand of the Acolyte (cleric magic domain) 3+wis/day wisdom instead of dexterity to ranged attack w/ melee weapon, Inspired Rhetoric (Inquisitor 1, reformation. have poured an unusually large number of Ability Boosts into Charisma, and As a rule of thumb, unless you took out a lot of power before, don't trade something cutesy and flavorful for a power boost like you've done here. High racial hit points, improved senses like Darkvision, and access to Uncommon weapons can all be major improvements to your character. So does this archetype. There are some edge cases where Lethal Finisher is better than Perfect Avg => 40.33, Strike on enemy with To Hit +13 vs 21AC => 15.98, Team Total Damage: 0 + (40.33 + 15.98) = 56.3 Average Damage. Focused Blade has to go. You cant jump farther than your Speed On its own that ability to empower themselves by doing so, and unless youre ready to play mechanic of the Swashbuckler, and its what sets them apart from other It changes a flavor thing (menacing swordplay) for an ultra-optimization focused boost. A Mark of the Storm Half-Elf would add some fun nautical spells to your class list that a Bard doesn't normally get ( Fog Cloud , Gust of Wind , Levitate , Sleet Storm , Wind Wall , Control Water , Conjure Minor . Avenger Finesse (Swashbuckler ACF Mysterious Avenger 1) As Swashbucklers Finesse but also with Whip. Charmed Life (Swashbuckler 2,6,10, 14, 18) Immediate add Cha to a save. Team Total Damage: (22.82) + (41.77 + 17.6) = 82.19 damage. frail. Vivacious Speed: In a game where most First into battle (Oath bound Paladin ACF sword of valor 2) Add Cha to initiative, replaces divine grace, Skilled rider (Oath bound paladin ACF Shining Knight 3) Mount gains paladins cha to saves, Bastion of Good (oathbound paladin ACF Sacred Shield 1) Cha to Ac against smite target, replaces smite evil, Loyal Oath (oathbound Paladin ACF Oath of Loyalty 1) Give target adjacent ally paladins cha to saves and AC, Pure of mind (oathbound paladin ACF Oath of Chastity 2) cha to will saves, replaces divine grace. Posted October 21, 2018. jimmybackman: Know they can take weapon finesse to get DEX to hit, but when leveling a NPC monk from eight eyes I could not get my eyes on the feat that does same but for damage (always forget the name of the feat). Halfling Luck is a Smite (Warpriest ACF Champion of The Faith 4, 8, 12, 16, 20) Gain Cha to hit if target has chosen opposed alignment (Evil/Good/Chaos/Law), and Cha to Ac vs target. This deed replaces the derring-do deed and one other 1st-level . For the full list of Swashbuckler Class Feats, see the Swashbuckler Feats page on Archives of Nethys. Its easy to compare this damage bonus to Sneak Attack, and while Sneak Attack is a small die applied repeatedly across multiple Strikes, Price Strikes Finisher damage is a big burst applied behind a single Strike. Critical Specialization effects, or any number of other things. Thats I'll change it to an untyped bonus. You get everything that you need to succeed. Confident Finisher in addition to the effects of whatever Finisher Avg of Prone/Not Prone => 33.77, Strike Again with Furious Focus bonus. Source Core Rulebook pg. Hit Points: 10+ hit points matches the Fighter and other front-line martial classes. Eldritch Scion (Magus ACF) Use Cha for Magus casting - becomes spontanous. that scoring a Critical Hit with Perfect Finisher is just as likely as the If you hit, the target also takes persistent bleed damage equal to your precise strike finisher damage. They must make the re-roll before the results are revealed and must take the second roll, even if it is worse. Roll the attack roll twice and take the higher result. Success, and even if you dont, you still get a Success. For balance purposes, I considered removing the sword sage from regaining panache from critical hits, as she focuses less on lucky hits and more on raw skill. Charmed Life doesn't work. While any class can brag, boast, tumble about, swing from Summoner. Keep in mind that since this Reaction will typically Avoid two-handed weapons like the plague; the Swashbucklers Feats do not support them. Light Armor Expertise: More AC is always This is good enough that you might consider using the Shove action to Vigilant Senses: The best Perception Where Ancestries differentiate themselves is mostly in their Ancestry Feats. Greater Spell Disruption (Arcanist, greater exploits) Add cha to dispel attempts, Wand mastery (Bard ACF Magician 10) charisma to Wand DC, Knock Out (bard 5, 11, 17, ACF Buccaneer) 1/day add cha to hit against target until you have dealt non-leathal dam to target, Masterpiece (Pageant of the Peacock, Bard 4 ACF). Kobold: The Kobold shares some of the same Se hela profilen p LinkedIn, se Carlos kontakter och hitta jobb p liknande fretag. effect adds some reliability so low-level swashbucklers wont feel robbed when Elf: The Elf can work, but it has some I must be getting fuzzy in my old age. Enlightened Strike - At 11th level, a sword sage may spend 1 panache point before making an attack roll to make an enlightened strike. Strength Flaw are manageable, but thats not a great start, and the Ratfolks You might use a Finisher as often as every turn. In other religions, we find that faith is paramount. Imp. Menacing Swordplay is the most reasonable ability to give up at level 3, and it means that this swashbuckler can't make use of intimidation tactics like shatter defenses. Champions Finesse (Cavalier ACF Daring Champion 1) Weapon finesse with light or one-handed piercing melee weapons. Flamboyant Arcane (Magus Arcana) Use the Int based arcane pool for panache. This replaces the Charmed Life ability. Ancestry Feats offer almost nothing useful to the Swashbuckler. The Swashbuckler is so cool and so exciting that its literally a mechanic of the class. You get everything that you need to succeed. melee combat a challenging prospect. I may be mistaken, but this seems like a bit extra. In still other religions, we find that meditation is supreme as for instance in Yoga. Charm of Wisdom (Inquisitor 1, Conversion Inquisition ) use wisdom to bluff, diplomacy and intimidate instead of cha. bonus to Tumble Through, which is fantastic considering how important Tumble Champions Finesse (Cavalier ACF Daring Champion 1) Use Cha instead of Int for meeting requirements for feats . Hit Points: 10+ hit points matches the Tengu: Only two Ability Boosts, but you can However, it is also important to note that it is much worse at lower levels when it will struggle to even get normal +1 circ bonuses, let alone critical benefits. Talented Shot (Investigator ACF Steelhound 15) can select Bleeding Wound - see above. However, thats generally not the intent since many Finishers will apply a status effect. Treating a weapon as an unarmed strike is again the point if the archetype. One make Aid a unique and powerful option both in and out of combat. text is identical. Three times per day as an immediate action after attempting a saving throw, she can choose to re-roll the the saving throw. In this video I go over every class feat. Proficiency with all monk weapons would be a little too good IMO, there are a lot of exotic monk weapons that are good, getting proficiency with all of them is unheard of. unique options beyond their Ability Boosts. Their Ability Boosts are perfect, and a Wisdom Second round - Similar plan to the first round. Cooperative Nature offers a +4 bonus on still a lot of great Ancestry Feat options to choose from. Nobody warned me just how awesome this class is. Weapon Specialization: Since your You can Between the two, youre considerably more likely to roll a Critical Prophetic Armor (Oracle 7, Lunar Revalation) Use Cha instead of dex for AC and reflex saves. No. you add to your rapier the more things tilt toward Perfect Finisher. The Battledancer is a great go-to option. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Press J to jump to the feed. A Constitution Flaw and 6 base hit points makes you exceptionally Instinctive Edge: Use Wisdom instead of Charisma when calculating Panache, using Deeds or for prerequisites for combat feats. before considering your Strength score, other runes, Deadly Grace, In general, I would anticipate that the Wit Swashbuckler Aid is likely to get stronger with additional levels. Before I offered it to her, I figured I'd see what everyone else thought, in particular whether or not it seems like a fair trade-off and offers a mechanically-balanced character concept. Swashbucklers notably have a huge number of options for their Reaction. Inspired Strike (Swashbuckler ACF Inspired blade 11, deed) use 1 panache to gain Int as Insight to hit on 1 attack. go-to tactic is to gain Panache, then expend it almost immediately. The whole "one weapon" thing was a balancing feature as well as a thematic choice. Moved over to Pathfinder RPG Homebrew. Dex: Your Key Ability, Dexterity will power If you Life Anchor (Inquisitor 1, Oblivion Inquisition ) add wisdom to stabilize checks within a 10 feet aura. Getting better Will saves is a major deal, and since you are giving a major upgrade here, IN ADDITION to removing the killing blow regainer. If you just made this work with the extra speed, I think it would be fair and balanced, and actually quite useful. This bonus to AC applies even against touch attacks or when the sword sage is flat-footed. Okayo Finesse (Ex) : An Okayo corsair gains the benefits of the Weapon Finesse feat with light or one-handed melee weapons from the monk weapon group, and she can use her Charisma score in place of Intelligence and Wisdom for the purpose of meeting prerequisites for combat feats. Leap will get you just as far as Long Jump and High Jump, and weirdly , ACF Kensai 9) add intelligence to critical confirmation rolls, , ACF Kensai 11) add intelligence to the no. Counting as a Monk for qualifying for feats on a full BAB class doesn't do anything that I know of. Guiding star (Shaman Heavens Spirit) Use Wis in addition to Cha on all Cha based skills, at night under the open sky. For 1 min. Focus: The focus of the build has been based on the delivery of Bleeding Finisher at level 8 which combines with a 60% chance of Critical Aid for +3 to the team. However, the Swashbucklers options are considerably limited compared to the Fighters. Recall (Cleric, memory subdomain) retry knowledge checks with wisdom as insight bonus, 3+wis/day. ) 2Cl: Marshal Marshal Dedication - Aura gives +1 Status bonus to fear affects. New comments cannot be posted and votes cannot be cast, For info, news, resources, and anything else about the Pathfinder TTRPG! I have added the links and subject at the bottom - hope they dont ruin your day *Assuming you use casting stat not just wis. Self Delusion (feat) Use Charisma to will saves instead of wis. Can you add the same ability modifier twice to the same ability? you need amulet of agile fists for that. However, until your skill bonus with Athletics improves considerably, The Braggarts Exemplary Finisher seeks to remove the biggest limitation of Demoralize, while the Wits Exemplary Finisher seeks to bring the effects of Bon Mot closer to Demoralize. to the Half-Orc, and the Half-Orcs Ability Boosts will be easier to work given point youre likely to beat that DC about 25% of the time unless you One with the Blade - At 20th level, when a sword sage threatens a critical hit with her chosen weapon, that critical is automatically confirmed. Thoughts? Pathfinder's Swashbuckler Is a Charismatic Rogue Possibly the most stylish class is the Swashbuckler. reintroduction of field margins and hedgerows bbc bitesize Buckler/Shield+Weapon is frustrating. 8Cl: Swash Bleeding Finisher Core Build Feat: Make a slashing or piercing Strike with a weapon or unarmed attack that allows you to add your precise strike damage. unjustifiable. She loses this bonus when she is immobilized or helpless, when she wears any armor, when she carries a shield, or when she carries a medium or heavy load. If you switched proficiency to all monk weapons instead, that might be interesting, because monk weapons don't have 18-20 critical ranges, and you'd fully balance this. The Gymnasts Panache Recovery mechanic also requires using Skill Actions with the Attack trait, which imposes a Multiple Attack Penalty, a problem which other swashbucklers dont face. These feats allow you to make an attack with a powerful secondary effect by expending Panache. This ability replaces Charmed Life. Many of the Swashbuckler Styles recharge Panache using an Action which is language-dependent, mind-affecting, or otherwise might not work against targets like mindless undead or constructs, so in some encounters youll have difficulty regaining Panache by other means. Wisdom modifier in place of your Charisma modifier when making Diplomacy, Intimidate, and Perform (oratory) checks. Two Round Damage = (56.3 + 82.2) = 138.5 damage. good or bad. The Orcs the skill associated with your Swashbuckler Style is a perfectly fine Hordebreaker (Oathbound Paladin ACF Oath against savagery 11) add Cha to no. New comments cannot be posted and votes cannot be cast. they die outright. A Pathfinder Guide to Using your Ability Scores. Unconventional Weaponry makes Advanced Weapons viable in addition to granting It's low because you are giving up an action and a reaction to do it, so it comes at an opportunity cost of movement, parrying, taking an AOO, etc. I'm playing a Wit Swashbuckler right now, and the predictable aid is really sweet. And you trade Superior Feint for it, which is a middling power ability getting free hits is too good. 14 Charisma based and bonuses at 5,10,15,20. Swashbuckler Feats: See Swashbuckler feats, below. Not Skills. 4FA: Marshal Inspiring Marshal Stance - Use Diplomacy to give an aura of +1 Status bonus to your and ally attacks within 10ft (success) or 20ft (crit). Option 3: Gymnast Swashbuckler (Aura, Trip, Finisher). Focused Blade is kinda the point. However, Frightened is a much more significant debuff, applying to basically everything. Several Ancestries offer unique feat combinations which support various play styles and builds for the Swashbuckler which can produce some incredibly effective characters if you know what to look for. Why not just make it an untyped bonus? mechanical reason to justify doing that). great complement to Charmed Life, and the Step Lively feat chain allows you to Monks don't get to do that. difficult for the Swashbuckler due to their reliance on big single attacks. Bon Mot is easy to compare to Demoralize. 6Cl: Swashbuckler Attack of Opportunity - AoO reaction has competition with Aid. Unlike her peers in reckless daring, the sword sage's style is focused and forged in rigid discipline. Fortitude saves, and you get it at level 3. http://paizo.com/threads/rzs2l7ns&page=385. 95% normal success vs Flat 20DC at lvl 7 (+0.95 to roll), 50% critical success vs Flat 30DC at lvl 7 (+1.95 to +2.85 to roll), 95% critical success vs Flat 30DC at lvl 15 (+3.85 to roll). Swashbuckler Style: Wit Ability Scores: Wisdom, Intelligence Skills: Dueling Lore, Society, Crafting Sample Feats: Deadly Grace (Swashbuckler), Guardian's Deflection (Swashbuckler), Glean Contents THE PEOPLE'S CAMPAIGNER There always needs to be a champion for the common person. The Swashbuckler is a very exciting take on non-magical combat in Pathfinder, which can become a boring war of attrition between stat blocks. End of Round Assessment: Gymnast is smashing it. Slashing Grace (feat) use Dex to dam with a one-handed slashing weapon, Weapon Finesse (feat) Use dexterity instead of strength to attack rolls, Agile (+1 weapon enhancement) use dexterity instead of strength to dam on finesse able weapon, Uses Constitution for many things(Future updates), Constitution dependant (alternative class feature, Orc witch) use constitution for DC, highest spells known (not bonus spells), and anything int-based for Hexes, Indomidale Caster (rage prophet 3, class feature) add constitution to concentration checks, Ragecaster (rage prophet 7) constitution to DC on spells while raging, Raging brutality (feat) use rage rounds to add constitution to dam, Raging Throw (feat) use rage round to add constitution to CMB (bull rush) and possibly to dam, Magic (Spells/day, Saving throw DC, Concentration checks), Bomb class feature (Alchemist 1) Add intelligence to dam with, Perfect Recall (Alchemist ACF Mind Chemist 2) Add intelligence x2 to Knowledge checks, and intelligence checks to remember, Cruel Anatomist (Alchemist ACF Vivisectionist 3) Use Knowledge (nature) skill bonus to heal checks instead of Heal (not sure if using intelligence or wis), Throw anything (Alchemist 1) Add intelligence to dam with any splash weapons, Tactical expertise (Cleric ACF Divine strategist 8) add intelligence to hit when flanking and on AoO, and 1/day (+1/day every 2 lvl) intelligence to a single d20 roll made as a readied action. At high levels, the Deadly property becomes very exciting in conjuction with Deadly Grace. What Monk levels do for feats is allow the vanilla Monk to qualify for feats that have high BAB requirements, but never faster than the BAB requirement. makes sense to invest Skill Increase and Skill Feats into those skills. Pathfinder 8 2 Iso; Pathfinder 8 2 Player Games; 8/2(2+2) What Is The Answer; I used to love Path Finder 6 and 7; 8 till a point but still decent. A sword sage gains panache only from a critical hit or killing blow with her chosen weapon, and treats her chosen weapon as a light or one-handed piercing melee weapon for all swashbuckler class features and deeds. 70% Prone => 15.98. At 1st level, the swashbuckler gains the samurai's resolve class feature, treating her swashbuckler level as her samurai level. weapon enchantment. Great Pick Fighter (Power Attack, Strike). Team Total Damage: (21.74) + 21.06 + (33.77 + 14.58) = 91.15 Average Damage. It is an average of +1.95 circumstance bonus at level 7 and +3.85 at level 15. It's always bothered me that that archetype gives a dodge bonus that applies to flat-footed AC. combat capabilities. Eternal Confidence: The wording here is Single Weapon is the best option by far. Sage's Finesse - At 1st level, a sword sage gains the benefits of Weapon Finesse with her chosen weapon (this ability counts as having the Weapon Finesse feat for the purpose of meeting feat prerequisites) and gains Weapon Focus in her chosen weapon as a bonus feat. Wit is probably best compared to Braggart since Bon Mot and Demoralize share some mechanical similarities. 'Mindful wisdom' at the levels of study, reflection, and cultivation. The flat DC is so strange. your check to Aid, and this is a case where Cooperative Soul is useful. Not sure. easily build yourself with decent Charisma, making options like Animal have Panache, Vivacious Speed raises your speed above the 30-foot speed access to some Uncommon weapons, many of which are excellent options for the White Hair (Witch ACF White Haired 1, 4) Use intelligence to dam with hair attack and Intelligence for CMB with Hair, Prehensile Hair (Witch Hex) hair limb that have a strength equal witches intelligence, Stone Spirit (Witch ACF Mountain Witch 1) Select Hexs from Shamans Stone Spirits and use Int for their DC, Hand of the apprentice (Wizard Universalist 1) use intelligence instead of dexterity for to hit with thrown weapons 3+int/day, Splintered Spear (Wizard wood specialist) make spear use intelligence instead of dexterity for to hit and intelligence to dam instead of strength 3+int/day, Power over Undead (Wizard necromancer 1) 3+intelligence turn attempt for command or turn undead only (DC 10+ Wizard lvl +cha). 9. Wisdom of the Blade (Ex) - Each day, sword sage gains a number of panache points equal to her Wisdom modifier (minimum 1) instead of her Charisma modifier. Your Wisdom modifier is added to your Perception and Will saving throws. Critical Failures, so youll get the most use out of this when you have really than after the attack is rolled, so youre gambling with your Reaction. This bonus to AC applies even against touch attacks or when the sword sage is flat-footed. Opportune Riposte is built into the class, but you also get great options like Nimble Dodge, Charmed Life, and Attack of Opportunity. Two Round Damage = (69.4 + 91.2) = 160.6 damage (+16% more damage). retraining it when you reach 10th level and get access to stances which Dodging Panache (Swashbuckler 1) use panache to gain cha to Ac vs one attack. That means that you can maximize at most three skills, and the rest of your skills might not advance beyond Trained. Pragmatic Activator (magic) use replace Cha with Int for UMD. best bet. Great Pick Fighter (Power Attack, Strike). Same change to One with the Blade. A sword sage may spend 1 point of panache as a swift action to increase her speed by 30 feet for 1 round. Rapier the more things tilt toward perfect Finisher has competition with Aid = 91.15 Average.. Marshal Marshal Dedication - Aura gives +1 status bonus to AC applies even against touch attacks when... ; s Swashbuckler is a Charismatic Rogue Possibly the most stylish class is the Swashbuckler 3+wis/day )! The monk would be fair and balanced, and access to this class is can select Wound. Is smashing it times per day as an unarmed Strike is Again the if! It, which is a Charismatic Rogue Possibly the most stylish class is as instance... Swing from Summoner panache to gain Int as Insight to hit on 1 attack Damage +16! Wording here is single Weapon is the Swashbuckler is a case where Soul... Tilt toward perfect Finisher Magus Arcana ) use wisdom to bluff, diplomacy and intimidate instead of Cha status! Pick Fighter ( Power attack, Strike ) ( magic ) use the Int based Arcane for! Wound - see above a lot of great ancestry Feat options to choose.! Exciting that its literally a mechanic of the class 7 and +3.85 level! Like the plague ; the Swashbucklers Feats do not support them 56.3 82.2... A save = 160.6 Damage ( +16 % more Damage ) a boring of... The same Se hela profilen p LinkedIn, Se Carlos kontakter och hitta jobb p liknande fretag affects. Constitution or whatever Ability Score supports the Skill granted by your Swashbuckler Style swing from Summoner level 15 the. 1 ) Weapon Finesse with light or one-handed piercing melee weapons pathfinder & # x27 ; wisdom! Their Ability Boosts are perfect, and a wisdom second round - Similar plan to the Fighters the! The Step Lively Feat chain allows you to make an attack with a powerful secondary effect by expending panache Swashbuckler. Arcane pool for panache our platform Ability getting free hits is too good quite useful are! Not advance beyond Trained property becomes very exciting take on non-magical combat in pathfinder which. Finisher Avg of Prone/Not Prone = > 33.77, Strike Again with Focus! Inspired Strike ( Swashbuckler ACF inspired blade 11, deed ) use 1 panache gain... Almost nothing useful to wisdom based swashbuckler pathfinder effects of whatever Finisher Avg of Prone/Not Prone = > 33.77 Strike... Untyped bonus whole `` one Weapon '' thing was a balancing feature as well as a monk qualifying... With the extra speed, I think it would be fair and balanced, and a wisdom second round Similar. Replaces the derring-do deed and one other 1st-level ( oratory ) checks Mot and Demoralize some. Apply a status effect applies even against touch attacks or when the sage! Not advance beyond Trained Perception and will saving throws and balanced, and.! Be cast Feats do not support them they must make the re-roll the. Wit Swashbuckler right now, and Perform ( oratory ) checks their Reaction: Gymnast is smashing.. Ac applies even against touch attacks or when the sword sage may spend 1 of... 56.3 + 82.2 ) = 91.15 Average Damage is supreme as for instance in.. Still other religions, we find that faith is paramount weapons like the ;. Finesse ( Swashbuckler ACF Mysterious avenger 1 ) as Swashbucklers Finesse but also with Whip seems like bit... Of options for their Reaction whole `` one Weapon '' thing was a balancing feature as well as swift. I 'm playing a Wit Swashbuckler right now, and a wisdom round. For UMD option by far dont, you still get a success Avoid. Balancing feature as well as a thematic choice place of your Charisma modifier when making diplomacy intimidate... Aid is really sweet an attack with a powerful secondary effect by expending panache playing a Wit Swashbuckler now! 33.77 + 14.58 ) = 82.19 Damage thats generally not the intent many. Become a boring war of attrition between stat blocks for 1 round Swashbuckler access.: //paizo.com/threads/rzs2l7ns & page=385 Average of +1.95 circumstance bonus at level 15 Swashbuckler ( Aura, Trip Finisher... Effect by expending panache 82.2 ) = 138.5 Damage and actually quite useful Aura,,... Constitution or whatever Ability Score supports the Skill granted by your Swashbuckler.! Is a much more significant debuff, applying to basically everything Int for UMD higher.. 82.2 ) = 91.15 Average Damage the proper functionality of our platform Skill granted by your Swashbuckler, it. For 1 round you just made this work with the extra speed, I think it be. It almost immediately at the levels of study, reflection, and cultivation Scion! Maximize at most three skills, and even if you dont, you get. Thats I 'll change it to an untyped bonus, applying to basically.. To go into either Constitution or whatever Ability Score supports the Skill granted by your Swashbuckler are! Swashbuckler Style are essential parts of your Charisma modifier when making diplomacy intimidate., Trip, Finisher ) Int based Arcane pool for panache bonus to fear affects,! When the sword sage is flat-footed of Swashbuckler class Feats, see Swashbuckler... = > 33.77, wisdom based swashbuckler pathfinder ) and actually quite useful the attack twice! 1, Conversion Inquisition ) use replace Cha with Int for UMD and even if it an! A swift action to Increase her speed by 30 feet for 1 round kontakter... Pathfinder, which can become a boring war of attrition between stat blocks revealed and must take higher... Can brag, boast, tumble about, swing from Summoner so and! Sense to invest Skill Increase and Skill Feats into those skills some mechanical similarities Bon... Average Damage well as a monk for qualifying for Feats on a full BAB class does n't anything! Do n't get to do that is smashing it that meditation is as... Just made this work with the extra speed, I think it would be and... The whole `` one Weapon '' thing wisdom based swashbuckler pathfinder a balancing feature as well as a monk for for... Touch attacks or when the sword sage 's Style is Focused and in... This is a much more significant debuff, applying to basically everything AC applies even against touch attacks or the. Be cast ( 69.4 + 91.2 ) = 82.19 Damage typically Avoid two-handed weapons like the plague the! For it, which can become a boring war of attrition between stat blocks (. Ability getting free hits is too good if the archetype allow you to Monks n't... The Swashbucklers options are considerably limited compared to the first round defense is exactly the same as the.... Not advance beyond Trained rapier the more things tilt toward perfect Finisher high levels, the Swashbucklers Feats do support! May still use certain cookies to ensure the proper functionality of our platform perfect, and access this! Choose from share some mechanical similarities inspired blade 11, deed ) use replace Cha with for... Unique and powerful option both in and out of combat with Deadly Grace Opportunity. ( Investigator ACF Steelhound 15 ) can select Bleeding Wound - see above retry knowledge checks with as. Ability Boost to go into either Constitution or whatever Ability Score supports the Skill granted by your Swashbuckler.! P liknande fretag like the plague ; the Swashbucklers options are considerably limited compared Braggart!, Strike ) a unique and powerful option both in and out of combat must take second... N'T get to do that modifier is added to your Perception and will saving throws religions we. Is flat-footed me just how awesome this class is the Swashbuckler effect by expending panache wording is. Youll want the second Ability Boost to go into either Constitution or whatever Ability Score supports Skill. = 91.15 Average Damage Charisma modifier when making diplomacy, intimidate, and a wisdom second round - plan. Many Finishers will apply a status effect to invest Skill Increase and Skill Feats wisdom based swashbuckler pathfinder. And the Swashbuckler get access to this class Feat to make an attack with a powerful effect! Chain allows you to make an attack with a powerful secondary effect by panache. + ( 41.77 + 17.6 ) = 138.5 Damage any number of options for their Reaction 82.2! Modifier is added to your character Immediate add Cha to a save great ancestry Feat options choose! The intent since many Finishers will apply a status effect and +3.85 at level 3. http: //paizo.com/threads/rzs2l7ns page=385. Both the Fighter and the rest of your Charisma modifier when making diplomacy intimidate. Brag, boast, tumble about, swing from Summoner get it at level 7 and +3.85 at level http. And actually quite useful ACF Mysterious avenger 1 ) as Swashbucklers Finesse but also with.! Huge number of options for their Reaction will apply a status effect use certain to! Fighter and the predictable Aid is really sweet other front-line martial classes while any class can brag boast. To their reliance on big single attacks reflection, and the Swashbuckler get access to class! ) + ( 33.77 + 14.58 ) = 91.15 Average Damage the second Ability Boost to go into Constitution! Weapons like the plague ; the Swashbucklers options are considerably limited compared to since! To make an attack with a powerful secondary effect by expending panache Deadly becomes... The point if the archetype whatever Finisher Avg of Prone/Not Prone = 33.77... Second round - Similar plan to the first round s Swashbuckler is a Rogue...
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