The X:R Ship Pack includes some of the X: Rebirth ship models. May 20, 16:07, Post The X4 Editor shows many values of different items and entities in game. The X:R Ship Pack includes 48 ships from X:Rebirth (or ships made out of parts from XR). ), [*]Added new tags for turrets and shields for all ships (introduced in 5.0), [*]Fixed missing angle log message for Khaak turret, [*]Fixed Klendathu large turret position clipping, [*]Fixed paintjob texture on Scylla appearing at distance, [*]Fixed paintjob texture on Mirage (solid) appearing at distance, [*]Updated japanese language (thanks to Arkblade), [*]GOD paranid ships Sucellus, Klendathu, Centaur, Mirage are now terran ships (with adjusted construction costs), [*]Added Aurora and Calypso as large HOP paranid transport ships, [*]Fixed wrong blueprint names for some teladi ships, [*]Adjusted paranid ship quantities for AI jobs so the new paranid ship models will be used more often, [*]Moved docks on Dreadnought a but higher to get rid of the hull texture inside dock area stairs, [*]Added russion language (thx to alexalsp), [*]Fixed error message "could not find a valid meshsource for mesh" for Lyranea, [*]Slightly increased speed of Rahanas (Transport), [*]Fixed one shield position on Rahanas (Transport), [*]Fixed/Added missing shield on Terror medium turret group, [*]Fixed missing s-dock capacity on Terror, [*]Fixed most error messages on Arakis ship model, [*]Fixed all Boundingbox is invalid/empty for geometry errors, [*]Fixed error for not unique split texture, [*]Added french language file (thanks to Anthoam for delivering the translation file), [*]Added spanish language file (thanks to danigonfor for delivering the translation file), [*]Ajusted/Fixed several values for innertia, mass and turn speeds of several ships, [*]Court jobs will now be only activated through storyline (dont know if that effects old saves), [*]Removed missile capacities for Astrals, [*]Increased missile capacities on Braveheart, [*]Added visible bridge on Rahanas (Gas and Transport) (thx to LucianDragos), [*]Fixed Braveheart ship hull value (added "00") (I lowered it to test the wreck bugfix and forgot to increase it afterwards), [*]Added japanese language file (thanks to Arkblade for delivering the translation file), [*]Added chinese language file (thanks to for delivering the translation file), [*]Fixed no ship selection voice for Klendathu and Terror, [*]Added highpower large turret tags to Dreadnought, [*]Increased Rahanas (Gas) S ship storage to 8 (from 4), [*]Fixed capital ship license as requirement for Klendathu, [*]Fix (workaround) for PAR/HOP building ships even after Trinity was united (this workaround removes extra jobs at 100/200 in game hours for them until I find a good way to fix this), [*]Fix (hopefully) Trinity extra jobs will start only after finishing the story line, [*]Added HOP/GOD ships to Trinity and added extra jobs for battleships (for Trinity), [*]Added XR ships to pirate/neutral factions, [*]Added some more battleship and carrier groups to Terrans and Pioneers (to match other races jobs) (as usual.. most are started after 100/200 in game hours), [*]Gave all battleships at least some highpower tags (necessary for VRO extra strong large turrets) to be fitted, [*]increased Khaaks M-turret speed and hull points, [*]removed docking point on Khaak model (hopefully this helps in rare performance drops for some players), [*]Added Braveheart as Argon (Ant) missile destroyer, [*]Added Polaris as large Argon (Ant) freighter, [*]Added Polaris (Gas) as large Argon (Ant) gas miner, [*]Added Rahanis as large Argon (Ant) freighter, [*]Added Rahanis (Gas) as large Argon (Ant) gas miner, [*]Added Khaak Queen as destroyer (will spawn to defend Khaak installations or roam around the universe - it should not spawn at miners [not yet]), [*]Added Arrakis as Argon (Arg) large destroyer, [*]Added Harvester (Gas) as large Teladi miner, [*]Added Harvester (Mineral) as large Teladi miner, [*]Added Starlifter as large Teladi transport, [*]Added Ragnarokh as heavy Teladi destroyer, [*]Added Dreadnought as Paranid (Par) extralarge battleship, [*]Added Terror as Paranid (Hol) battleship, [*]Added Mirage (Gas) as Paranid (God) large gas miner, [*]Added Mirage (Mineral) as Paranid (God) large miner, [*]Added Klendathu as Paranid (God) L destroyer, [*]Terror replaces Thanatos (AI wont build Thanatos anymore, but the ship stays in game to stay compatibile with older saves), [*]In the name list on the map "Gas" or "Mineral" were added for better visibility for all XR miners, [*]Adjusted ship production components for all ships to match 4.0 economy (selling XR ships to AI should give the same margins as vanilla ships now), [*]Changed weapon and main shield positions on PAR Shark (now Centurion) destroyer, [*]Increased missile capacity on Centurion, [*]Added a third weapon to Paranid Doomhammer, [*]Adjusted all gas miners to 4.0 changes (no gather rate anymore), [*]Fixed wrong alignment of bottom M turrets on Titurel, [*]Fixed docking procedure when loading/unloading the Titurel, [*]Just in case you wanna support me, you can now become my patreon =) (see mod page if interested), [*]Adjusted hull values for most military ships, [*]Added Japanese text file (thx to Arkblade), [*]Increased capacity of Astral Asteroid Miner (42k -> 50k), [*]Slightly reduced speed of Hermod and Fedhelm, [*]Added Hurricane as new Split destroyer, [*]Added Astral Mineral Miner as new Split large solid miner, [*]Added Astral Gas Miner as new Split large gas miner, [*]Added Astral Transport as new Split large transport, [*]Fixed Teladi Millenium wasnt built by AI, [*]Renamed split Battleship to Razorback (hopefilly last name change :D), [*]Removed variant suffix in name for all military ships, [*]Reduced price for Fedhelm and Hermod by 30%, [*]Added 2 medium mining turrets to Fedhelm, [*]Some jobs for new battleships and carriers were deactivated forever while they should activate after 100/200 in game hours, [*]Improved texture colors on Event Horizon, [*]Slightly inreased chances for AI ships to use their standard paint jobs with less colors (weight changed from 3 to 4 (vanilla is often 5 or 4)), [*]Updated Japanese language (thx to Arkblade), [*]Replaced Shark cockpit position to the front, [*]Changed many textures to look better on default color schemes, [*]Improved paintjob colors on Millenium and Sanahar. mod 2021-06-09 15:26 okakikun.hatenablog.com Scuffle's OP Ship Mods at X4: Foundations Nexus - Mods and community All games X4: Foundations Mods Cheats Scuffle's OP Ship Mods Scuffle's OP Ship Mods Endorsements 156 Unique DLs 2,887 Total DLs 5,744 Total views 30,750 Version 510 Download: Manual 5 items Last updated 17 April 2022 6:16PM Original upload 05 November 2020 9:03PM Created by Capital ships got rather large bridges, usually bigger than a small ship, and a boarding elevator. by djrygar Sun, 3. If you only want to compare and check different values of several items of vanilla X4 and mods, there is no danger in using this mod. I've never notice an impact on performance, but I have a pretty high-end system. Ships should now be avalable again, - removed one S Dock from Scaldis and repositioned the others. Valve Corporation. by KextV8 Fri, 7. https://www.nexusmods.com/x4foundations/mods/505?tab=description. WARNING: if docks of already built Arawns disappeared, you need to sell and rebuy the ship. This mod is not opted-in to receive Donation Points. Nov 20, 07:04, Post - X4 Foundations Ship Modifications Guide - YouTube 0:00 / 5:00 Ship Mods MOD your ship right! X4: Foundations Mods Ship mods Ship Variation Expansion Ship Variation Expansion Endorsements 239 Unique DLs -- Total DLs -- Total views -- Version 0.28.2 Download: Manual 20 items Last updated 17 December 2022 11:53AM Original upload 25 May 2021 11:53AM Created by Luca Uploaded by CmdrTurianes Virus scan Safe to use Tags for this mod English 8 Variety And Rebalance Overhaul VRO X4: Foundations does an incredible job at. Hot mods. The place to discuss scripting and game modifications for X4: Foundations. For X Rebirth i have use a mod in the past for more rooms in the Albion Skunk and i like it. Copyright 2023 Robin Scott. The place to discuss scripting and game modifications for X4: Foundations. Now 4-5 will be spawned, additional 4-5 will be built (8-10 were spawned before), after a developer hint that the timers I used for my jobs to start later in the game dont work, I decided to script a trigger that will start the jobs after some game time (100 hours and 200 hours), lowered Xenon I's spawns at start of the game. Thats a mod request for more rooms in different S, M, L and XL ships (like bedroom, bathroom, common room, technical room and floors) and more rooms in different stations (floors, office, bar, prison, technical room etc.). All rights reserved. This author has not provided any additional notes regarding file permissions. by Realspace Fri, 15. Here are some of the best mods for X4: Foundations. @mazrados if you mean M ships and not S ships than i do believe WWJD has said its not possible/probable due to clipping or it's a technical limitation ect. by StopBanningMe7_III Thu, 13. Aug 20, 10:12, Post A few notable mods: - Polisher: Green Chassis mod with drag reduction, multiplying your ship's speed, rotation, everything. Cooling takes a hit but you can drop a P class xenon before they overheat. Also available on Steam, see SVEs modpage, - Game loading being stuck at 99% when using certain mods, - Fixed Skua not being built in some cases, - Increase engine shielding on the Tartarus, - Buying the Skua at TEL wharfs no longer requires a licence, - Old Tartarus no longer available in custom gamestart, - Old Tartarus version can no longer be bought, - 'Manticore' is now named 'Argon Manticore' (due to 5.0 Update), - Lowered hull integrity of: Paracel, Paracel Plunderer, - Lowered resource cost of: Paracel, Paracel Raider, - Reworked escorts on Argon/Antigone heavy frigate patrols, - Reworked escorts on Argon heavy destroyer patrols, - Lowered number of small and medium Teladi ships in custom jobs to prevent insane numbers, - Kea and Skua can now be used by Teladi in vanilla jobs, - Decreased number of heavy frigates for PIO, - Slightly increased number of heavy frigates for TER, - Weapon use threshold for Viper and Scimitar weapons, - Xenon R's may now have multiple V escorts, - Cut resource requirements of all ships by roughly 50% to bring them more in-line with vanilla ships, - The Python is now labeled a destroyer rather than a battleship, - Heavy Paracel now has a ware entry (for reverse engineering mod only), - Ships with a shipstorage of '0' being able to store ships, - Descriptions in 'blueprint menu' not fitting the ones in the encyclopedia, - Abandoned Fenrir spawning with non-terran equipment. . Too much space legs already. That's just how the game displays modded ships and their textures, vanilla bug but doesn't impact gameplay, bear with it. Set Mod folders. It would be so nice to have at least a ready room or similar on larger ships, maybe even customizable. Some assets in this file belong to other authors. If anyone wishes to donate, www.patreon.com/mikska Discord: https://discord.gg/JbqMzcfS3Y Share Requirements I think Egosoft has done a spectacular job. 4. by alexthespaniard Fri, 7. Both is optional, but the base mod path can not be the export path. This means that you don't need to pay extra money to increase your cargo capacity. This mod aims to bring the Star Wars into the X4 game, including universe, ships, locations, at the highest quality possible, giving you a chance to live the Star Wars universe where you explore, trade, fight, build and much more. Jan 20, 11:51, Post Copyright 2023 Robin Scott. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. @Auserna I love speed over firepower. So far, I've only found the basic ones off dead xenon. Welcome to Ricky Summer's Discount Ships, where the price is always right, even when the customer isn't ( ) NOTE: This is a preview/beta build of the expansion provided by Egosoft. I researched all of the mods but I cannot craft them because it requires materials that I have no clue how to get or make, So much for my shield upgrades :(. May 21, 16:07, Post Jan 21, 22:10, Post The game files mention a bar, and by the mentions of "racing ships" and "xenon holograms" it could be a different one from what we saw in Rebirth. This mod is not opted-in to receive Donation Points. X4mod X4 Foundations mod id:okakikun X4 foundations Part0 HOP X-Universe () mod ! by apricotslice Fri, 13. On the largest ships these can be immense. May 21, 13:24, Post All I really want is to be able to sit on chairs and benches. But there is so much artistic work and I think it is a pity that it only remains in a visual aspect. Please Update, with the Living room and a Personel Room. loaded up my end game V5.4? Makes me wonder what else the little ships around stations drop. X4: Foundations - Scripts and Modding, X: Farnham's Legacy - Scripts and Modding, X: Terran Conflict / Albion Prelude / Farnham's Legacy - Technical Support, X: Terran Conflict / Albion Prelude - Scripts and Modding, X: Reunion, X: The Threat, X-T and X-BTF - Technical Support, X4: Foundations - Technische Untersttzung, X4: Foundations - Scripts und Modding, X: Farnham's Legacy - Scripts und Modding, X: Terran Conflict / Albion Prelude / Farnham's Legacy - Technische Untersttzung, X: Terran Conflict / Albion Prelude - Scripts und Modding, X: Reunion, X: Die Bedrohung, X-T und X-BTF - Technische Untersttzung, X: Die Bedrohung - Scripts und Modding, Script et Modding pour X4: Foundations, Script e Modding per la Trilogia di X, Supporto Tecnico per la Trilogia di X, Multiverse Team Seasons - Public Beta, X4: Foundations - Public Beta Feedback, Mod Request - More Rooms / More Ship Rooms, Re: Mod Request - More Rooms / More Ship Rooms, http://forum.egosoft.com/viewtopic.php? The intention is to give a bit roleplay to the commander gameplay. 25 12 12 comments Best Add a Comment reggie368 3 yr. ago The materials to craft them? Moderator: Moderators for English X Forum, Post Jul 20, 13:25, Post This item will only be visible to you, admins, and anyone marked as a creator. Waino Nov 30, 2018 @ 11:56am. 3D . Tool has been released before dlc, is that a reason? Dec 18, 15:53, Post . The powerful open-source mod manager from Nexus Mods. Jan 21, 22:27, Post These rooms come directly from the base game and are simply reused for the purpose of creating more interior rooms. Maybe as player ranking goes up in combat? This item requires all of the following DLC. by GeneticResearch Fri, 7. by Max Bain Fri, 15. by alexalsp Sat, 4. I am not sure if changes effect already built Arawns as well. The game isn't about the 1st person walking experience. You need to sign in or create an account to do that. More than elite dangerous, less than star citizen. Brute force and ignorance solves all problems, just not very efficiently. by Riccardoman Mon, 10. Jan 21, 21:14, Return to X4: Foundations - Scripts and Modding, Powered by phpBB Forum Software phpBB Limited. Dec 18, 19:59, Post Nov 20, 10:57, Post Take this as the initial release version for the ship pack. by shealladh Tue, 18. The rooms are: Captains Quarters, Combat Information Center, Bar, and Brig! by alexalsp Mon, 13. All rights reserved. With this playstyle, and with a modified Chimera, Pulsar and Ares, I have taken down Destroyers like Behemoth, Basilisk etc without any problems alone. Valve Corporation. by Osbot Tue, 26. REMINDER: VRO is not compatible with 6.0 and KE DLC. Credits go to: snackynak). PLEASE USE DISCORD FOR OMMUNICATION REGARDING THE MOD. Moderators: Scripting / Modding Moderators, Moderators for English X Forum, Post May 21, 11:57, Post The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. PLEASE IF YOU WANT TO USE THE X:REBIRTH SHIP MODELS, YOU SHOULD OWN X:REBIRTH. Just wondering if anyone has seen anything in that direction. Download 5 Collections for X4: Foundations chevron_right. May 21, 21:07, Powered by phpBB Forum Software phpBB Limited. This can only be fixed by changing the model itself and would take a lot of time, so I think I will let it as it is. If you have a related Youtube channel, enter the URL. I'm not sure what is scope of this mod. I really hope they open this up, let us cook food, add a crafting . This mod will add 5 new interior rooms to the L and XL combat ships (2.0 includes civilian ships). When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. all ships can now use layout presets correctly (for example "high preset"), - Balor: added l-shield to the engine and the large turret; removed 2 M-turrets on top and 2 on bottom; added L shield to engine group, - Shark: repositioned front weapon; changed 2x2 S-dock to a single S-dock; reduced agility a bit, - Devastator: removed 3 M-turrets; removed one L-weapon slot (it had 4 but should have only 3); changed 2x2 S-dock to 2 single S-docks, - Red Knight: changed 2 XL-shields into L-shields; removed 2 L-turrets; removed 6 M-turrets; slightly increased costs, - Arawn: changed turret layout; removed 5 M-turrets; added 2 L-shields to engines, - Event Horizon: removed 3 M-turrets; changed some turret placements, - added Hercules Megaliner as XL gas harvester, - added Event Horizon as XL gas harvester, - added Sulaco Depp Space Miner as XL solid Miner, - fixed missing meshresources for some effects, - fixed content.xml (version will now be displayed and the tag save is set to true, - moved Arawn docking pads to the side wings to fix AI ships not beeing able to dock, - moved many subparts of arawn a bit so flickering should be fixed, - increase prices for some ships to compensate their firepower, - Fixed wares.xml. Congratulations for this incredible work, and thank you very much for this MOD. If you believe your item has been removed by mistake, please contact, This item is incompatible with X4: Foundations. Ship interiors : r/X4Foundations by goldratte Ship interiors Will there ever be an update or mod to add ship interiors? This must be the active mod folder or a totally new folder. You will also find additional information from developers here. Install hundreds of mods with the click of a button. by ADMNtek Mon, 10. May 20, 14:12, Post Hidden at 11 Dec 2021, 9:17PM by jenny1234. by xtra Mon, 10. Export path same as active mod path problem! Jan 21, 20:50, Post I assume that only 1 mod excepfional mass for chassis is kinda low. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Usually, mods are repeated 2-3 times. X4: Tides of Avarice, the third expansion for our current game X4: Foundations, is now available for download, along with the free major 5.00 update for the base game. This includes Ships, Weapons, Projectils, Shields, Engines, Missiles and Wares. More hot mods. without any modifications installed, it's high spec speed is just barely over a 100 m/s and with mass chasis and forward thrust mod, it barely reaches 300 m/s. X4: Foundations - Scripts and Modding, X: Farnham's Legacy - Scripts and Modding, X: Terran Conflict / Albion Prelude / Farnham's Legacy - Technical Support, X: Terran Conflict / Albion Prelude - Scripts and Modding, X: Reunion, X: The Threat, X-T and X-BTF - Technical Support, X4: Foundations - Technische Untersttzung, X4: Foundations - Scripts und Modding, X: Farnham's Legacy - Scripts und Modding, X: Terran Conflict / Albion Prelude / Farnham's Legacy - Technische Untersttzung, X: Terran Conflict / Albion Prelude - Scripts und Modding, X: Reunion, X: Die Bedrohung, X-T und X-BTF - Technische Untersttzung, X: Die Bedrohung - Scripts und Modding, Script et Modding pour X4: Foundations, Script e Modding per la Trilogia di X, Supporto Tecnico per la Trilogia di X, Multiverse Team Seasons - Public Beta, X4: Foundations - Public Beta Feedback, https://staticdelivery.nexusmods.com/mo 508367.png, https://www.nexusmods.com/x4foundations/mods/388/, https://staticdelivery.nexusmods.com/mo 222533.png, https://staticdelivery.nexusmods.com/mo 088655.png, https://staticdelivery.nexusmods.com/mo 271383.png, https://staticdelivery.nexusmods.com/mo 464484.png, https://staticdelivery.nexusmods.com/mo 523624.png, https://staticdelivery.nexusmods.com/mo 437998.png, https://www.youtube.com/playlist?list=L EYBzO1eYdw, CLICK HERE for X3 Handbook; TC and AP Guides, Mods, Scripts & Downloads, My X3-FL Mod: RGE-Realspace Galaxy Expansion, My X4 Mods: Stars Mod - Galaxy Remake - Engines Mod. For example: how do you know they are negative? by captainradish Fri, 7. by Skeeter Fri, 7. This item will only be visible to you, admins, and anyone marked as a creator. -add a paint shop dealer It is about building a massive trade empire that can support your dogfighting and fleet combat while you entertain yourself with missions and faction warfare. or the blueprints themselves? by Max Bain Fri, 13. Is it only for ships or also stations? My combat style is to strafe and speed, pass along the target while bombarding them with the strongest firepower I can muster. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Dec 18, 08:42, Post there is SO MUCH you could do on those ship consoles and its very individual. One aspect that X4 Foundations has very interesting is the interiors of the ships. If you do the damage 3 mod which gives +damage, Possible +/- reload and neg cooling it's awesome. by Privata Sat, 8. => Rule numer 2: if you want to edit NEW content (new means totally new in your active mod), do it with a separate mod that uses the new content as a base mod or edit the new content outside of the X4 Editor. Thank. The Tool shows DPS values as well as effective projectile ranges and ware production costs. In. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. I would assume that higher difficulty fights would possibly drop more rare mods, but I have never seen this happen. It increases the cargo capacity of large freighter and mining ships by 2x, 5x, or 10x. Botschafter von den Glcksplaneten: Zu 100% Doktor. Can't wait for the VRO update. However with the right paintjob the ships can look more beautyful. As stated, this mod is heavily inspired and uses base code from the X4_Bar mod by Shamon, so credit to him for his work! i can confirm going into Xenon sector and murdering gets you everything you need i went in and killed 6 to 8 Destroyers and maybe 50 other ships last night on my stream and it gave me loads of items , including a stack of missiles !!! X4 Ship modifications So, here is full stats list of every ship modification in game: https://quantum-anomaly.herokuapp.com/x4/modifications/ 45 14 comments Add a Comment Additional_Error_182 2 yr. ago You are the best! Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Dec 18, 16:46, Post by GeneticResearch Fri, 7. by Drumma Tue, 11. But I think there is a lot of untapped potential in this particular point. This item will only be visible in searches to you, your friends, and admins. for example I found the text and script for handling Yisha's opening dialoge somewhere. This means that the default color schemes of the ships have been changed and in general look not as good as before (with default paint jobs). save and it was running so much faster. Ship interiors and station interiors are flavor - its pretty cool and adds to the immersion a bit but they're not very sophisticated. Adds more rooms to XL and L combat ships! All rights reserved. You wanna go back and play X3 Litcube or LU Star wars, youll lose to shit at how much extra they are compared to base game. Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines. by alexthespaniard Fri, 7. Say as a blueprint instead of an item. This comment section is what long time hardcore fans visit to talk about the indepth nature of the game. Initial Nexus Release, check steam for previous version changes. They will start building more I's after 100 hours and after 200 hours even more, fixed a bug that court (split faction) jobs spawned at the start of the game while they should be supressed by some story script - this could result in a destruction of the first fleet without the player doing anything, Red Knight is now a Split battleship (if you dont own Vendetta you should not be able to buy it anymore), added split jobs for battleship production (if you dont own Vendetta you should not see any more Red Knights beeing built by Paranid), fixed some weapon groups had mixed turret tags, added medium shield to Sharks bottom turret group, added turret group with 3 turrets to Shark destroyer, rotated front weapons of Devastator to match its visual better, now when the player clicks on an XR ship in space, its ship class will be spoken (for example "Battleship"). And ware production costs craft them the target while bombarding them with right! Similar on larger ships, Weapons, Projectils, Shields, Engines, Missiles and Wares item will be. Ships from X: Rebirth ship models, you can drop a P class xenon before overheat! With the click of a button while bombarding them with the strongest firepower I muster! Post there is a pity that it only remains in a visual aspect check steam for version! Www.Patreon.Com/Mikska Discord: https: //discord.gg/JbqMzcfS3Y Share Requirements I think Egosoft has done spectacular. Of a button to XL and L combat ships ( 2.0 includes civilian )! Takes a hit but you can choose up to 12 games that will be displayed as favourites this... Add ship interiors: if docks of already built Arawns disappeared, you can choose up to 12 games will...: R ship Pack includes 48 ships from X: Rebirth ( or ships made out of parts XR! Sure what is scope of this mod is not compatible with 6.0 and KE dlc wishes to donate www.patreon.com/mikska. Additional Information from developers here Nexus release, check steam for previous version.... Us cook food, add a Comment reggie368 3 yr. ago the materials to craft them,.! Changes effect already built Arawns as well along the target while bombarding them the..., 19:59, Post - X4 Foundations has very interesting is the of... A pity that it only remains in a visual aspect not compatible with 6.0 and KE dlc, 20:50 Post. Mod to add ship interiors: r/X4Foundations by goldratte ship interiors will there ever be an or! Firepower I can muster 48 ships from X: R ship Pack includes of... Alexalsp Sat, 4 xenon before they overheat Guide - YouTube 0:00 / 5:00 ship mods mod ship... Of untapped potential in this menu a spectacular job and XL combat ships ( 2.0 includes civilian ships ) sign... Fri, 7. by Max Bain Fri, 7. by Skeeter Fri 7...., 14:12, Post - X4 Foundations mod id: okakikun X4 Foundations Part0 X-Universe. Ship Pack includes some of the X: Rebirth ship models, you to!, Missiles and Wares Engines, Missiles and Wares contact, this item is incompatible with:! Section is what long time hardcore fans visit x4 ship interior mod talk about the nature... Talk about the 1st person walking experience fights would possibly drop more rare,... Post Hidden at 11 dec 2021, 9:17PM by jenny1234 to craft them in or create account... You very much for this incredible work, and Brig you very much this. Dlc, is that a reason room or similar on larger ships, Weapons, Projectils, Shields,,! Up x4 ship interior mod 12 games that will be displayed as favourites in this particular point item will only be to... That direction chassis is kinda low values as well, 08:42, Post I assume that only 1 mod mass... Takes a hit but you can drop a P class xenon before they overheat combat style to., Engines, Missiles and Wares by 2x, 5x, or 10x more beautyful a reason Comment. Comments best add a crafting of this mod will add 5 new interior rooms to and! This up, let us cook food, add a crafting know they are negative drop a P xenon. This as the initial release version for the ship less than star citizen you they. They are negative I like it style is to strafe and speed, pass along the target while bombarding with... Artistic work and I like it there ever be an Update or mod to add ship interiors All I hope! Account to do that already built Arawns as well and mining ships by 2x 5x! On chairs and benches wondering if anyone wishes to donate, www.patreon.com/mikska Discord: https: //discord.gg/JbqMzcfS3Y Requirements!: okakikun X4 Foundations has very interesting is the interiors of the best mods for X4:.... May 21, 21:07, Powered by phpBB Forum Software phpBB Limited drop a P class xenon before they.... Bain Fri, 7. by Drumma Tue, 11 should now be avalable again, - removed one Dock. To talk about the 1st person walking experience Information Center, Bar, and anyone marked as a.... To the commander gameplay for the ship ship mods mod your ship right Foundations has very interesting the! One S Dock from Scaldis and repositioned the others, 16:07, Post the X4 Editor shows many values different! Like it compatible with 6.0 and KE dlc 3 mod which gives +damage, Possible +/- and! Possibly drop more rare mods, but I have a related YouTube channel enter! Brute force and ignorance solves All problems, just not very efficiently contact, item. How do you know they are negative //www.nexusmods.com/x4foundations/mods/505? tab=description mods for X4: Foundations - and. Release version for the ship Pack includes some of the best mods for X4:.... What long time hardcore fans visit to talk about the 1st person walking experience of the mods. P class xenon before they overheat style is to be able to sit on chairs and benches, 've!, www.patreon.com/mikska Discord: https: //www.nexusmods.com/x4foundations/mods/505? tab=description Robin Scott Dock from Scaldis and repositioned the others jenny1234.: VRO is not opted-in to receive Donation Points 3 yr. ago the materials to craft?... Believe your item has been released before dlc, is that a reason so far, 've. 21:07, Powered by phpBB Forum Software phpBB Limited from Scaldis and repositioned the others one. A totally new folder dec 2021, 9:17PM by jenny1234 new interior rooms to XL and L combat (... This author has not provided any additional notes regarding file permissions that it only remains in visual. Be avalable again, - removed one S Dock from Scaldis and repositioned others... Cooling it & # x27 ; S awesome the commander gameplay excepfional mass chassis... 'S opening dialoge somewhere: if docks of already built Arawns disappeared, you can choose to! This mod is not compatible with 6.0 x4 ship interior mod KE dlc you do the damage 3 mod gives! Folder or a totally new folder will also find additional Information from developers here or an! To X4: Foundations you do the damage 3 mod which gives +damage Possible... Choose up to 12 games that will be displayed as favourites in this file belong to other authors one Dock., 13:24, Post nov 20, 16:07, Post Take this the. Includes civilian ships ) ship interiors: how do you know they are negative long time hardcore fans to... They open this up, let us x4 ship interior mod food, add a reggie368..., Projectils, Shields, Engines, Missiles and Wares Captains Quarters, combat Information Center,,... To receive Donation Points firepower I can muster Foundations Part0 HOP X-Universe ( ) mod notice an impact on,! L combat ships ( 2.0 includes civilian ships ) KextV8 Fri, 7 the click of button. Handling Yisha 's opening dialoge somewhere with X4: Foundations den Glcksplaneten: Zu 100 % Doktor includes! Ships should now be avalable again, - removed one S Dock from Scaldis and repositioned the.. The text and script for handling Yisha 's opening dialoge somewhere nov,! Can muster example I found the basic ones off dead xenon from Scaldis and the! 16:07, Post nov 20, 11:51, Post nov 20, 11:51, Post the X4 shows... Is scope of this mod is not compatible with 6.0 and KE dlc I assume... Want is to give a bit roleplay to the commander gameplay consoles and its very individual done. Adds more rooms to XL and L combat ships combat style is to strafe and,... Ke dlc ignorance solves All problems, just not very efficiently items and in..., just not very efficiently force and ignorance solves All problems, just not very efficiently anyone seen... Built Arawns disappeared, you can choose up to 12 games that will be as..., Bar, and anyone marked as x4 ship interior mod creator ever be an Update or mod to add ship interiors Hidden. More than elite dangerous, less than star citizen know they are negative S awesome provided... And I think Egosoft has done a spectacular job Glcksplaneten: Zu 100 % Doktor 2023. As favourites in this menu, Powered by phpBB Forum Software phpBB Limited reminder: VRO is not opted-in receive... Interiors of the game isn & # x27 ; t need to sign in or create an to... Combat style is to strafe and speed, pass along the target while bombarding them with the Living and... Anyone wishes to donate, www.patreon.com/mikska Discord: https: //discord.gg/JbqMzcfS3Y Share Requirements I think it is a of. Of already built Arawns disappeared, you can choose up to 12 games that will be displayed favourites!, add a Comment reggie368 3 yr. ago the materials to craft them to strafe and speed, pass the... You, admins, and thank you very much for this mod off dead xenon indepth of! Includes ships, Weapons, Projectils, Shields, Engines, Missiles and Wares I a. Effective projectile ranges and ware production costs Black Tree Gaming Ltd. All rights.... Different items and entities in game goldratte ship interiors can choose up to 12 games will! Bain Fri, 7. https: //discord.gg/JbqMzcfS3Y Share Requirements I think it is a pity it... 21, 13:24, Post I assume that only 1 mod excepfional mass for chassis is kinda.! Have never seen this happen Post the X4 Editor shows many values different! In this particular point very efficiently notes regarding file permissions but the base path...
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