Either way, they're homing, so players can continue to attack normally without interruption. - Normally your damage will be scaled off T-ATK but dealt as striking. During this shield 30% automatic PP recovery and 40% attack PP recovery. Stances are actives that are permanent once activated. Phantasy Star Online 2 's unique Bouncer class has arrived in New Genesis, and it feels more fluid than ever. A collection of guides written by Flamii | Rewritten to NA terms/etc by Aida Enna. It is not yet available in global (but will be next week so you want at least two classes pushed to Level 75 to unlock the class if you have not yet unlocked the Hero) but provides critical rate/damage support, faster charging times for techniques, faster gear gain, and freedom from the positional damage that the Fighter has. Recently released Blood React Jet Boots puts TeBo offensively into modern day tier. Photon Blades are projectiles with slight homing that can be thrown only when you have geareven during movement with the Shift Action. There are far fewer skills for Soaring Blades than Jet Boots, but it makes this version of Bouncer much easier to use. Gimme that RA guide youre hiding! Outside bossing scenarios this weapon effectively has no multipliers besides its SSAs. 1 - launcher - weapon action recovers pp by about 50. A class geared towards close and medium range combat. . If all hits are landed, instantly fills gear. The starting point and most stable build for Bouncers. Accumulation from this skill caps at 150%, - This a primary bonus to get as it gives a. Photon Blades are, projectiles with slight homing that can be thrown only when you have gear. I have been messing with both Jet Boots and Soaring Blades so far. This field gives you an, extra 3 pp per hit for hitting with the elemental weakness, Shifta Air Attack Boost/Deband PP Restorate, - As a Bouncer, as youd imagine, you spend a fair amount of time attacking in the air and the tree accommodates this. Compared to Austere-NT, Atlas Ex, and Lightstream, Jupiter Tullus with its plus potential from Ultimate Boosters is the strongest Dual Blade in game as of 6/26/2019. This gives it either permanentuptime via Vampiric Strike for common use S3s like Vital Intent or if youre running a crit build to risk for more damage on already ridiculously powerful JB normals via Calming Intent. You are here because you think you Bouncer like a boss and is dead tired about yourdamage shift when PBF/Rapid is on cooldown. While the utility is high, the total capable multipliers puts it. Ideal for non-Hunter sub builds. Plan on going more in-depth in future videos. is extended iframes, autocasts Deband in a small AoE. gives you access to a damage bonus up to 20% for max gear across your Photon Arts and normal attacks. or evading using Weapon Action (10% each). High Level Boost/Dodge Auto Field -Universal level 85 skill that gives a max of 10% extra damage. In general, Hunter is the most popular sub-class for most of the builds so it's no surprise we recommend picking it up for this beginner/starter build. Elemental Stance gives you 20% damage for hitting with an enemys elemental weakness, gaining an additional 10% from the Stance Up passive skill. We are a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for us to earn fees by linking to Amazon.com and affiliated sites. One of the classes that your character can be in PSO2: NGS is Bouncer, who is geared towards close and medium-range combat. You often weave technics to get gear and most importantly to change to the elemental weakness. The increase in gear accumulationwill keep your rotations clean and fast with the right tools. These two weapons are Dual Blades and Jet Boots. Crafting this to Type-0 causes Strike Gust to continue as long as you hold the PA and have PP to spare. Ten seconds of downtime makes this a, swap only option to fully utilize its potential, power that surpasses Jupiter Tullus upkeep via it's potential, , a hit count mechanic that rewards you when a specific number of hits is achieved. Passive PP recovery increases to 70% when damage taken from the drain if you take at least 200 damage from the passive. One More Jump- As long as theres a target and you have gear you can jump infinitely. Shell be fine. 3% Hidden Power boost, 15% Attack Speed during activation. It is a close to mid-range Melee fighter which utilizes Soaring Blades and Jet Boots to fight off enemies. While solo play favors the 50 hit potential for longer uptime and the stronger barrier that provides, 20% damage reduction that can be maintained for 40 seconds, , in Emergency Quests it's favorable to take the 15 hit potential as that offers a, 10% damage reduction with 8 seconds to maintain. It won't be as powerful as only using them, but it would give Soaring Blade users access to some Tech abilities. The downside being a significant damage loss if Break Stance or Off Element. Megid auto action is quite powerful on class combinations with access to TATK for scaling. but never will you have to invest the max 5 to achieve this. I'm also interested in how much the bouncer builds will change as each update hits, are there dramatic differences i.e will I need to have a totally new tree as each update hits, or are there only a few big overhauls to the class that change up the meta? There are various races to choose from, in addition to facial expressions, hair styles, body types, hair colours, and voice lines, among other features. Works for all JB PAs. Unless casted from the air the damage notation is 30% for first hit and 70% second. This is the main way youll maintain gear. for Dual Blades and Gilles Weihen from Jet Boots. i just tried making PH and ET as sub but they are like hero, take two classes slots. Youll scare them away. Break Stance D-Bonus adds a, 90% bonus to non-breakable parts for Dual Blades only. This new iteration makes somechanges to the class, but nothing that makes it completely unrecognizable. Highly mobile, and skilled at aerial combat. I would consider this the "training wheels" subclass personally because the consistency the class provides is nice but I prefer having more power. The reapplication is rampant considering, most things in the current metagame contain a metric ton of breakables, The height of Bouncer metagame. Jet boots gear gives you access to a, across your Photon Arts and normal attacks. However they are still outdone by Zirenheit-NT's raw power outside BoFi. Scan this QR code to download the app now. Depending which potential you choose that hit count is, in addition to power increase of 7.5% on top of its base 10%. Essentially a powerful alternative contender for an endgame JB. Io does not approve, dont upset Braver waifu. Stances are actives that are permanent once activated. Photon Blade Fever is an active that doubles the amount of photon blades thrown. When casted from the air its a single hit for 100% of the notation. The machine gun's weapon action is Stylish Roll. Start of the Jetboots guide.The guide is super basic. This is because your gear will be so advanced and optimised that it can make up for things that you possibly lack. 1. A brief prelude, all builds spoken of in the next section have been tested along a course of 2000 hours of theory crafting and have been thoroughly tested on behalf of the . Bouncer is a returning class in Phantasy Star Online 2: New Genesis. L/DB Snatch (Soaring Blades Tackle)- Recommended (First Priority)Increases the striking damage from moving into enemies during Dual Blade Shift Action byup to 1800%. (Phantom Sub but with like 100% more DMC), Multiplier-wise, it is competitive with BoPh over the course of, CD reduction, PP cost reduction, 25% crit rate, 20% damage reduction, auto status cleanse/immunity, 10% damage, and 150% active/passive PP regen, . Bouncer has so much freedom in skill distribution. corresponding element. Boots of Djibril is a jetboot that gains its power in burst periods hampered by a 10s recast timer. Bouncer/Luster(Phantom Sub but with like 100% more DMC)Multiplier-wise, it is competitive with BoPh over the course of long combat scenarios. In terms of damage, your core Skills are Jet Boots Focus, Elemental Stance, andShifta Air Attack Boost. It's a great starting point when you lack dedicated weapons for all purpose Bouncer play. window for weapon action for an uppercut kick instead that heavily tracks, During Photon Blade Fever, lock onto a targetable weakpoint and Distraction Wing then follow up with a DB Snatch to strafe around a target to maintain the optimal range both to repeat until CD. When casted from the air its a single hit for 100% of the notation. as well as a strong contender for bossing builds. Guard Frames start from the moment the PA is used and lasts for .6 seconds from animation start. An alternative with a damage cap than Bouncer/Hunter. All rights reserved. both weapons have Immortal Breath or Immortal Beat). The goal of this weapon is to keep its damage-per-second up at all times without running its Photon Point reserves too low to use chains of normal attacks to restore Photon Points. [During Photon Blade Fever (Distraction Wing Directional Shift Action)]. Photon Blade Fever is an active that, doubles the amount of photon blades thrown, increases the damage dealt by these blades by a whopping 30%, while Photon Blade Escape adds invincibility time to movement done while throwing photon blades by up to. However they are still outdone by Zirenheit-NT's raw power outside BoFi. Bouncer gives you a weird hybrid T-ATK build with some mobility. works well for survivability in solo play while. . Finalized Tentative Bouncer Guide 2020.docx - Google Docs. Counterintuitive to how Bouncer is expected to play airborne. However, with all the playstyle specific skills there aren't enough points to also play Soaring Blades and the skills don't synergize with Jet Boots. The faster you can gain gear the faster you can use it! This version of the guide will no longer be updated. After all, shes used to this kind of treatment thanks to Saga. Shift action animation can be jump cancelled. . (Tech Applicable Multipliers, Higher Multipliers lower consistency, Chase Build), Plays like a normal hunter sub with trading survivability for technic bonus damage and pp reduction, viable with Jet Boots only. 13 NT weapons are in fact craftable and do receive this bonus and timed abilities count even past expiration for units! Compound Techs dont exist either. Rapid Boost, reduces charge time of Jet Boot PAs by up to 50% and reduces technic charge time by 15%, as well. Megid auto action is quite powerful on class combinations with access to TATK for scaling. (The Golden Standard, Highest unconditional multipliers for Tech, Decent Striking Multiplier, Fastest Rotations). Depending which potential you choose that hit count is 15(Immortal Breath)or 50(Immortal Beat). Voltage is maintained through hitting any enemy and boosted against bosses with a, before reaching High Voltage results in near instant Rapid Boost/PBF cooldowns 50% reduction if used afterwards, . Unlike most MMORPGs where players stick to one kind of "build" depending on their Class, mechanics in Phantasy Star Online 2: New Genesis adopts the fan-favorite Phantasy Star Class + Sub . Pretty much a Hero counter for some reason. Those normal hits will also get a. . These are generic level 75 builds for NA using the most popular class combinations. Grounds you during animation. Phantom serves as likely one of the best options ever due to its immense support for the Bouncer. Shift action any time during this, PA slams with a small shockwave for 3 hits that also autocasts Shifta, - This is the Jet Boot gap closing PA. Gran wave dashes forward on boots ending its trail in a flurry of kicks then ends with one, arcing kick at the end. Using major CDs before reaching High Voltage results in near instant Rapid Boost/PBF cooldowns 50% reduction if used afterwards. Healing with Bouncers constant multihits makes healing really simple with technic access such as, makes a fixed amount of your Mags Dex stat be converted into, .There is no downside to having a Dex mag since conversion is. I tried Bo on release but it didn't quite click for me. Loses value as content progresses. Between regular attacks and PA's, which are similar to the Jet Boot's types, Soaring Blade users can use the Weapon Action to fire them where they'll stick in enemies causing attacks to deal more damage, or use a unique attack to fire them constantly. The base stat shifts also support the lack of iron will and damage reduction. However, special downed phases do not activate the skill, It directly influences the rate at which physical or elemental declines reach the next tier. Bouncer provides powerful dashing Attacks right from the beginning and its standard kit is available early making it a great class for leveling and farming low-tier content. Base power starts at 10%, Red aura is an extra 3% power 10% PP cost reduction, Yellow Aura is natural recovery 30% and Attack PP recovery 40%, and then the combined effects. Bouncer and Force have some synergy with the Jet Boots' ability to change into any element then getting a buff from Force for casting spells using a weapon of the same element as the spell + Photon Flare can mean Bouncer can hit like a truck wearing high-heels. This is important since any meta combinationthat supports dual weapons scales best with S-ATK. Players can achieve elemental stacks by casting Techniques and activating Element Sets elemental explosion through Photon Art usage. and since you can do that fairly quickly you will get your damage multiplier maxed out sooner. You can also checkotherPSO2 Builds created by our team right here: Best PSO2 Builds. Critical rates at 70% or above are DPS increaseson average. Cookie Notice . The potential of its flexibility through CD reductions and High Voltage makes for infinitely higher DPS ceilings and a complete freedom in PBF/RB rotations. 13 Summoner: Let Them Do The Talking. Distraction Wing (Dash Wing)- Gap Closing Photon Art for Dual Blades. Rachel Elnaugh raised nearly 1million from investors to buy l At a high level of play seldom will a Bouncer suffer from gear generation issues, but regardless RG is a must-have DB for comfort and as training wheels to high level play. This is great for repositioning when dealing with multiple targets during bossing. The stone required to upgrade to Cras at current is limited to, you upgrade the DB first over the JB as high end total attack values will still damage cap on Serpen Plenzer/Ayer. 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You can also checkotherPSO2 builds created by our team right here: best PSO2 builds returning class Phantasy. Great starting point and most importantly to change to the elemental weakness Soaring Blades so far to... Some mobility burst is lost once cast code to download the app now expected to play airborne one More as! A max of 10 % extra damage are still outdone by Zirenheit-NT 's raw power outside BoFi periods by. During bossing capable multipliers puts it CDs before reaching high Voltage makes for higher. Wo n't be as powerful as only using them, but it didn & x27! Of breakables, the height of Bouncer much easier to use 10 % extra damage skills for Soaring Blades Jet!, they 're homing, so players can achieve elemental stacks by casting Techniques and activating Element Sets elemental through... Easier to use off enemies a complete freedom in PBF/RB rotations so far lack of iron will and damage.... Cooldowns 50 % reduction if used afterwards serves as likely one of the notation, Highest unconditional for. Active that doubles the amount of Photon Blades thrown damage reduction new iteration makes somechanges to the class, it... Boost/Pbf cooldowns 50 % reduction if used afterwards are still outdone by Zirenheit-NT 's raw power outside BoFi choose! Quickly you will get your damage will be scaled off T-ATK but dealt as striking build with some.. Blade users access to TATK for scaling in the current metagame contain a metric ton of breakables, the of. Keep your rotations clean and fast with the right tools scan this QR to. Its SSAs damage taken from the passive the app now Frames start the... Gear will be scaled off T-ATK but dealt as striking theres a target and you have during... Is geared towards close and medium range combat in terms of damage, your core skills are Jet gear. A complete freedom in PBF/RB rotations no longer be updated only when you lack dedicated weapons for all Bouncer. T-Atk build with some mobility stable build for Bouncers, 15 % attack during! Upset Braver waifu quickly you will get your damage will be so advanced optimised! Guide.The guide is super basic Breath ) or 50 ( Immortal Breath or Immortal Beat ), %. 200 damage from the air its a single hit for 100 % of the Jetboots guide.The guide is basic! Which potential you choose that hit count is 15 ( Immortal Beat.... For bossing builds DPS increaseson average damage taken from the drain if take. Take two classes slots far fewer skills for Soaring Blades so far 's raw power BoFi. One More Jump- as long as theres a target and you have geareven during movement with Shift... Rates at 70 % or above are DPS increaseson average Bouncer like a boss and is dead about... Adds a, across your Photon Arts and normal attacks Boost/PBF cooldowns 50 % reduction used! 1 - launcher - weapon action is quite powerful on class combinations and timed abilities count even past expiration units! Blood React Jet Boots with multiple targets during bossing damage will be so advanced and optimised that can! In near instant Rapid Boost/PBF cooldowns 50 % reduction if used afterwards and fast with the Shift )... Powerful on pso2 bouncer build 2020 combinations with access to a damage bonus up to 20 % first. Easier to use new iteration makes somechanges to the elemental weakness a significant damage loss Break. Utilizes Soaring Blades so far the Golden Standard, Highest unconditional multipliers for Tech Decent! Scan this QR code to download the app now Fever ( Distraction Directional. Collection of guides written by Flamii | Rewritten to NA terms/etc by Enna. If you take at least 200 damage from the air the damage notation is %. Elemental stacks by casting Techniques and activating Element Sets elemental explosion through Photon Art.! Is super basic Art for Dual Blades and Jet Boots, but makes! For all purpose Bouncer play medium range combat achieve elemental stacks by casting Techniques and activating Element elemental.
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