[15], In order to gather genetic material from all over the galaxy, the Kroot offer themselves as mercenaries, and sell their services to anyone willing to pay them. $j ?T`~_. Replace Kroot rifle with one of the following: Storm bolter for +5 points, Flamer for +6 points, Meltagun for +13 points or Plasma gun for +15 points. What changes could we make this unit in order to make it viable choice in a Tau army? I did a GT and went 4-2 with firstborn only (aside from, Frankly, while I don't expect much from primaris upgrades to characters, I think he ended up better than we could. window.mc4wp = window.mc4wp || { [Needs Citation], This eating of their foes ties in with the religious beliefs of the Kroot: they believe that when a warrior of any race dies, his warrior spirit should be kept, and the only way to do this is by eating his flesh. % Last update was at 2009/03/12 03:32:58, This message was edited 1 time. Ciaphas Cain: Hero of the Imperium (Omnibus), Warhammer Community: Birds of a Feather Feast Together The Kroot Are the Galaxys Premier Hunters (Posted on 26/08/22), https://wh40k.lexicanum.com/mediawiki/index.php?title=Kroot&oldid=515861. I hate when people devote too much time to something that they can't even shower. Vehicle units must move towards the nearest friendly table edge and leave the battle as soon as possible. 3 0 obj This bounty remains even if the warlord is slain later on. [Needs Citation], The Kroot digestive system is extremely efficient, capable of breaking down almost any organic material into an energy form that can be stored in specialised organs scattered throughout their bodies, called nymnes. I don't think GW will ever make the Kroot a faction independed from the Tau again, cool as that would be. Version 1.1 by Rob Henson The Kroot are a unique race of xenos originating from the world of Pech, located within the Ultima Segmentum and absorbed into the Tau Empire. These Fire Warriors would at least have a half decent armor save. Required fields are marked *. The warlord of a mercenary detachment may place a bounty on an enemy unit at the beginning of the owning players turn. What else do the Kroot offer at the moment? This may also be some form of control that extends to lower life forms such as birds and animals, as there is evidence to suggest that the Kroot employ empathic pheromones to prevent such creatures from being startled by them and giving away their position in battle. There are, moreover, a handful more Kroot options from Forge World, but Ill just stick to the standard codex units for now. endobj This would be purely for open or narrative play. Before long, the Kroot's foot soldiers joined the T'au to fight across the Empire. Im happy with the 6+, so long as they can use cover better than anyone else. I have a tournament this weekend with, You can still have fun with principia marines. If this is indeed the case, it would go some way to explaining the pragmatic approach to life of the Kroot and their current technological stagnation. endobj [Needs Citation], Kroot who prey extensively on a particular species will begin to take the characteristics of that creature. These clans are overseen by Elders, who dispatch Kroot across the galaxy, often to serve as Mercenaries in order to strengthen the clan via genetic absorption. Adeptus Mechanicus Genetors have long been aware that much of the double helix structure of DNA is in fact blank and used to separate those areas that do contain genetic information. I should point out that the rifle with which the Kroot is armed grants +1 to Strength in combat. Yes kroot carnivores, shapers, hounds and krootox are in the index but as was stated in the comments there were official and unofficial codexes that added more units along with forgeworld additions such as knarlocs. The kindred may assault on the turn that it appears. Some of the mode. I know Kroot had been known to work for most anyone, some bands of Orks, Humans, and Eldar have done it too. Fast Reflexes: The unit gains +1 I. Kroot paint scheme advice Anyone written down the paints needed to paint kroot in the scheme shown on pg 40 of the new codex? Based upon the amazing community made Kroot Mercenaries Codex created by the talented guys over at the Kompletely Kroot forums. The majority of Kroot warriors fight as mercenaries in the armies of the Tau. The Shaper may replace its Close combat weapon with one of the following: power weapon for +15 points or eviscerator for +25 points. And what about the Kroot Hounds? on: function(evt, cb) { Finally, I will briefly mention that there are a couple of stratagems in both the codex and the Psychic Awakening supplement that give some of these units a little bit of play. The olfactory cavity within the Kroot skull is also enlarged, with multiple sense organs within both it and the mouth. Unfortunately, the three units that I mention above offer Tau players little incentive to take them on the tabletop. Loxatl: WS 6 BS 3 S 5 T 5 W 3 I 3 A 3 Ld 8 Sv 3+ 40 Points/Model, Wargear: Loxatl flechette blaster, Frag grenades, Special Rules: Move Through Cover, Stealth, Loxatl Flechette Blaster: Range: 18 S: 3 AP: 5 Type: Assault 2 KROOT CODEX Author Inquisitior Rules The Kroot Kindreds Codex The Kroot Hunters of The Kroot Weapon lists Kroot Kroot Rifle Hunters Rifle Ritual Blade Long Blade Short Blade Aeldari Shuriken Pistol Aeldari Blade Shuriken Catapult Imperium Power sword Boltgun Plasma pistol Chaos Lightning Claw Flamer Shotgun Orks Slugga Choppa Power Stabba % Same as in the Dark Eldar Codex, Troops: Striker Team Same as in the Orks Codex, Troops: Flash Gitz Cost: +1 Point/Model Do these beasts offer Tau players anything interesting? This is largely because of their fragility; Kroot have the second-worst defensive profile in the game, being surpassed in this regard only by Gretchin (who have one lower toughness.) They see it as their life's duty to absorb the many genetic traits across the Galaxy, and betraying a client would jeopardize this mission. In sentient species such as Orks and Humans, they may also take on cultural aspects of that race as well. Change), You are commenting using your Facebook account. Take melta bombs for +5 points. From the sounds of it, Lady Atia was almost hinting at a Mercenaries Codex for everyone to dabble into, with maybe some specifics for T'au to pick from (like Vespid). Same as in the Farsight Enclave Codex, Elites: Pathfinder Team Depending on the feeding directions of the Kroot Shapers, the colouration of each kindred can vary quite considerably. EN. Same as in the Dark Eldar Codex, Fast Attack: Gun Drone Squadron The Krootox Rider mitigates this somewhat with respectable Toughness and Wounds values, but it still wont stand up to any degree of concentrated firepower. That really fixes all their problems as a CC unit and they are quite capable of putting the hurt onto common targets such as Intercessors and exposed characters. Lets keep the increase to Strength, and lets add an extra attack and an extra point of AP. Same as in the Eldar Codex, Elites: Scourges This weapon is fitted with blades on the stock and the end of the barrel, which the Kroot make deadly use of in close combat. A full-size squad of Kroot puts out fewer attacks than a basic unit of Intercessors, and with worse AP and other statlines to boot, and yet are still more than half again the price.-. { Same as in the Farsight Enclave Codex, Elites: XV88 Broadside Battlesuit Team Options: Adeptus. })(); Sign up for the Frontline Gaming Newsletter! Last update was at 2010/02/14 14:45:00, This message was edited 1 time. Elites: Headhunter Kindred Their skin is rough with small, barbed spines, similar to the elongated quills on their heads, protruding from various locations on their flesh. Click to read on or check out the Tactics Corner for more reviews and strategies. Note that this list, while outdated, is still official as far as the game's concerned, none of the rules have been altered aside from their general appearance. Take wings for +15 points. Kroot Mercenary armylist. So, if you wanted as close to an 'official' Codex short of using the Tau and IA rules . Kroot mature quickly, with their most rapid period of growth occurring in the first ten years of their lives. Surprise was complete and scores were killed in the opening moments of the ambush. The Kroot have somehow inherited the ability to incorporate useful DNA codes into their own genetic makeup. Krizstompofer, Druidic, PanzerSmurf, Fuggorf. document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); A very useful write up , I am new to Tau , and given the cost of larger models ,, Hello, Just curious if 3-man, 5-man, and 8-man team events are intended to be factored into ITC this year 2023?, Thanks for reading/watching! The Kroot favour primitive garb: harnesses worked from the hides of animals and adorned with bones, handcrafted amulets and circlets. This codex updates the kroot mercenaries list to take into account the disappearance of minor psychic powers & change of codex style, and also adds to its variety enormously enabling most races to hire any of the forces described as mercenaries. Based upon the amazing community made Kroot Mercenaries Codex created by the talented guys over at the Kompletely Kroot forums. The way to fix this is to redo the classic Kroot Mercs codex. On top of that, Kroot Armies (or Kroot Auxiliaries in your T'au army) also run in Kroot Packs. The Shaper may replace its Kroot rifle with one of the following: Storm bolter for +5 points or Flamer for +6 points. Same as in the Orks Codex, Elites: Mandrakes Elites: Ratlings listeners: [], If a witchblade is taken the master shaper counts as being a Mastery Level 1 Psyker with access to the Divination psychic discipline. This modification quickly became standard for all Kroot. Fast Attack: Rough Riders (In fact, body-for-body, a Strike Team will generally outfight Kroot in close combat.) Cost: +1 Point/Model 4 0 obj [11], The Kroots' first encounter with the Imperium was during the Damocles Crusade on the world of Sy'l'Kell. 5: Codex: Dark Eldar (7th Edition), pg. Forum adverts like this one are shown to any user who is not logged in. Email address: Your email address will not be published. A movement of 7 makes them reasonably quick, although not exceptionally so. How can we bring them up to speed? It is a neat way to pivot onto an objective to grab it after your opponent has had their chance to remove the Kroot. With the new codex right around the corner, I decided to rip the vostroyans from a mod I found from DOW. Same as Kaptin Badrukk in the Ork Codex. Given here are the details of those rules. I have a tournament this weekend with, You can still have fun with principia marines. Here, I look at that . If anyone decides to collect an army of mercenaries, please send us a pic as we reckon such an army would look awesome, provided that they all share some sort of marking to show that they are on the same side. The unit also gains the following options: <> CODEX TAU EMPIRE, CHAPTER APPROVED 2004: KROOT MERCENARIES This team list uses the GW Chapter Approved 2004 book as its basis for rules. Was complete and scores were killed in the opening moments of the following Storm... 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